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Currently, everything is deserialized into STL data structures. It is likely that users have their own data structures or even want to directly write to the GPU.
It should be possible to parameterize the gltfpp classes so users can specify their own data structures.
The text was updated successfully, but these errors were encountered:
Currently, everything is deserialized into STL data structures. It is likely that users have their own data structures or even want to directly write to the GPU.
It should be possible to parameterize the gltfpp classes so users can specify their own data structures.
The text was updated successfully, but these errors were encountered: