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Prewarm doesn't work(?) #339
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Thank you for your reporting! Could you please attach a minimal project (included |
First of all, never thanked you for creating such a great asset, just wanted to let you know that. All the hard work is really appreciated. Thank you! Back to topic, funnily I can't reproduce the issue in a new project, seems to be something very specific with my project (which is very big), not sure what to do. I'll attach a video if that helps. Screen.recording.mov |
I have a similar experience, so I’d like you to try the following:
If it works, then it’s a Unity bug. |
I found the issue, if the “Duration” is set to 1 (or some other low value like 2), while Start Lifetime is set to a higher value, like 5. Prewarm no longer work. Copying the Particle System to a new particle system would not work.
Conclusion/Solution: |
Wow, that's interesting. |
Describe the bug
Prewarm doesn't seem to work?
I have a disabled UI window that contains a particle system. Whenever I enable the UI window, the particle system restarts, ignoring "Prewarm" toggle in the Particle System,.
Expected behavior
When I enable the UI window, I want the particle system to be prewarmed, meaning looping particles have already filled had some time to accumulate (as if emitted for one loop cycle), and are not starting from the beginning.
Screenshots
If applicable, add screenshots to help explain your problem.
Environment (please complete the following information):
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