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I see Projeny is referenced through a dll. Is it possible to use it through the scripts, so that I could debug when needed? Which files would I need to add to the project?
The text was updated successfully, but these errors were encountered:
We used to support the option of having Projeny C# scripts directly in the project, but this was a maintenance headache since we are referencing some of the projeny scripts in the asset files and so it needs to be either in dll or not and not both
You can still debug it though even as a DLL. Just compile it in debug mode, then use UnityVS.
I see Projeny is referenced through a dll. Is it possible to use it through the scripts, so that I could debug when needed? Which files would I need to add to the project?
The text was updated successfully, but these errors were encountered: