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Hrm, interesting issue. The problem is that we are lowering away declared type information /before/ we get to instantiation. This means that Int and UInt end up looking like "just a bag of i64". It isn't great that we allow this, but probably not the end of the world. @Mogball just fyi
Bug description
Type equity is not always guaranteed. @lattner suggested on Discord that it's not the intended behaviour.
Steps to reproduce
System information
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