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mogemimi edited this page May 23, 2015
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Pomdog is an open source game engine, written in modern C++, developed as a hobby. Target platforms are Mac OS X, Windows Desktop, and Windows Store apps. It currently works on Mac OS X and Windows.
- Architecture
- Roadmap
- Developing on Mac OS X
- Developing on Windows (Visual Studio 2015)
- Running the Tests
- Multi platform (Mac OS X, Windows)
- DirectX 12/Metal based modern graphics API (work on DirectX 11 and OpenGL 3.3/4.1)
- Audio Engine (implementation on XAudio2 and OpenAL)
- Signals and Slot
Pomdog is a conformant implementation of Modern Graphics API (ex. Metal, DirectX 12 and Vulkan) specification, currently works on DirectX 11 and OpenGL 3.3/4.1.
Pomdog can run on the following platforms:
- Mac OS X
- Windows Desktop (DirectX 11 and OpenGL)
Note: Support Windows 8 Desktop and Windows Store
Pomdog will support development of Windows 8 Desktop and Windows Store apps; however, Visual C++ Compiler (2015 RC) doesn't completely support C++14.