You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you want to create something like a shotgun where multiple small bullets move together, if any of them collides, the adjacent ones will get collided. In order to fix it I temporarily increased world divisions to 64: FlxG.worldDivisions = 64; but that doesn't help when you stand next to a tile and shoot, it will have bullets go through them.
Let me know if you need an example and I'll mail you my game.
-test84
The text was updated successfully, but these errors were encountered:
Hi,
If you want to create something like a shotgun where multiple small bullets move together, if any of them collides, the adjacent ones will get collided. In order to fix it I temporarily increased world divisions to 64: FlxG.worldDivisions = 64; but that doesn't help when you stand next to a tile and shoot, it will have bullets go through them.
Let me know if you need an example and I'll mail you my game.
-test84
The text was updated successfully, but these errors were encountered: