Releases: monkeymanboy/BeatSaberCampaignCreator
Campaign Editor 2.1.9
-added lawless characteristic
-can now use -1 as mission node number to not include the number (subscript will become the text)
-added accuracy and maintainAccuracy requirements
Campaign Editor 2.1.8
-Added spins and wallHeadbutts as requirements
-Fixed a bug with unlockables
Campaign Editor 2.1.7
-Added light color option
-Added challenge info screen options
-Usability improvements
Campaign Editor 2.1.6
-Added big description
Campaign Editor 2.1.5
-changed timeInWall to headInWall
-added saberInWall
Campaign Editor 2.1.4
-Added timeInWall as a requirement option
Campaign Editor 2.1.3
-Connection arrows are now much easier to see
-When changing map sizes it now grows from the top rather than the bottom, makes more sense this way as you'll likely be adding on to the end, not the beginning
-Removed unnecessary invisible json fields
Campaign Editor 2.1.2
-Fixed characteristic names
-Added little warning for not needing custom download urls if the song is on beatsaver
Campaign Editor 2.1.1
-Added Custom Notes as an unlockable option
-Map backgrounds now appear in editor
-Can now edit background transparency in editor
-Added position to edit note window
-Window now scales based on DPI for 4k monitors
Campaign Editor 2.1.0
-Added unlockables
the unlockables items need to go in the unlockables folder in the campaign folder if there isn't an unlockables folder make one