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SKObject.cs
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using System;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using System.Threading;
namespace SkiaSharp
{
public abstract class SKObject : SKNativeObject
{
private readonly object locker = new object ();
private ConcurrentDictionary<IntPtr, SKObject> ownedObjects;
private ConcurrentDictionary<IntPtr, SKObject> keepAliveObjects;
internal ConcurrentDictionary<IntPtr, SKObject> OwnedObjects {
get {
if (ownedObjects == null) {
lock (locker) {
ownedObjects ??= new ConcurrentDictionary<IntPtr, SKObject> ();
}
}
return ownedObjects;
}
}
internal ConcurrentDictionary<IntPtr, SKObject> KeepAliveObjects {
get {
if (keepAliveObjects == null) {
lock (locker) {
keepAliveObjects ??= new ConcurrentDictionary<IntPtr, SKObject> ();
}
}
return keepAliveObjects;
}
}
static SKObject ()
{
SkiaSharpVersion.CheckNativeLibraryCompatible (true);
SKColorSpace.EnsureStaticInstanceAreInitialized ();
SKData.EnsureStaticInstanceAreInitialized ();
SKFontManager.EnsureStaticInstanceAreInitialized ();
SKTypeface.EnsureStaticInstanceAreInitialized ();
}
internal SKObject (IntPtr handle, bool owns)
: base (handle, owns)
{
}
protected override void Dispose (bool disposing) =>
base.Dispose (disposing);
public override IntPtr Handle {
get => base.Handle;
protected set {
if (value == IntPtr.Zero) {
DeregisterHandle (Handle, this);
base.Handle = value;
} else {
base.Handle = value;
RegisterHandle (Handle, this);
}
}
}
protected override void DisposeUnownedManaged ()
{
if (ownedObjects != null) {
foreach (var child in ownedObjects) {
if (child.Value is SKObject c && !c.OwnsHandle)
c.DisposeInternal ();
}
}
}
protected override void DisposeManaged ()
{
if (ownedObjects != null) {
foreach (var child in ownedObjects) {
if (child.Value is SKObject c && c.OwnsHandle)
c.DisposeInternal ();
}
ownedObjects.Clear ();
}
keepAliveObjects?.Clear ();
}
protected override void DisposeNative ()
{
if (this is ISKReferenceCounted refcnt)
refcnt.SafeUnRef ();
}
internal static TSkiaObject GetOrAddObject<TSkiaObject> (IntPtr handle, Func<IntPtr, bool, TSkiaObject> objectFactory)
where TSkiaObject : SKObject
{
if (handle == IntPtr.Zero)
return null;
return HandleDictionary.GetOrAddObject (handle, true, true, objectFactory);
}
internal static TSkiaObject GetOrAddObject<TSkiaObject> (IntPtr handle, bool owns, Func<IntPtr, bool, TSkiaObject> objectFactory)
where TSkiaObject : SKObject
{
if (handle == IntPtr.Zero)
return null;
return HandleDictionary.GetOrAddObject (handle, owns, true, objectFactory);
}
internal static TSkiaObject GetOrAddObject<TSkiaObject> (IntPtr handle, bool owns, bool unrefExisting, Func<IntPtr, bool, TSkiaObject> objectFactory)
where TSkiaObject : SKObject
{
if (handle == IntPtr.Zero)
return null;
return HandleDictionary.GetOrAddObject (handle, owns, unrefExisting, objectFactory);
}
internal static void RegisterHandle (IntPtr handle, SKObject instance)
{
if (handle == IntPtr.Zero || instance == null)
return;
HandleDictionary.RegisterHandle (handle, instance);
}
internal static void DeregisterHandle (IntPtr handle, SKObject instance)
{
if (handle == IntPtr.Zero)
return;
HandleDictionary.DeregisterHandle (handle, instance);
}
internal static bool GetInstance<TSkiaObject> (IntPtr handle, out TSkiaObject instance)
where TSkiaObject : SKObject
{
if (handle == IntPtr.Zero) {
instance = null;
return false;
}
return HandleDictionary.GetInstance<TSkiaObject> (handle, out instance);
}
// indicate that the user cannot dispose the object
internal void PreventPublicDisposal ()
{
IgnorePublicDispose = true;
}
// indicate that the ownership of this object is now in the hands of
// the native object
internal void RevokeOwnership (SKObject newOwner)
{
OwnsHandle = false;
IgnorePublicDispose = true;
if (newOwner == null)
DisposeInternal ();
else
newOwner.OwnedObjects[Handle] = this;
}
// indicate that the child is controlled by the native code and
// the managed wrapper should be disposed when the owner is
internal static T OwnedBy<T> (T child, SKObject owner)
where T : SKObject
{
if (child != null) {
owner.OwnedObjects[child.Handle] = child;
}
return child;
}
// indicate that the child was created by the managed code and
// should be disposed when the owner is
internal static T Owned<T> (T owner, SKObject child)
where T : SKObject
{
if (child != null) {
if (owner != null)
owner.OwnedObjects[child.Handle] = child;
else
child.Dispose ();
}
return owner;
}
// indicate that the chile should not be garbage collected while
// the owner still lives
internal static T Referenced<T> (T owner, SKObject child)
where T : SKObject
{
if (child != null && owner != null)
owner.KeepAliveObjects[child.Handle] = child;
return owner;
}
internal static int SizeOf<T> () =>
#if WINDOWS_UWP || NET_STANDARD
Marshal.SizeOf<T> ();
#else
Marshal.SizeOf (typeof (T));
#endif
internal static T PtrToStructure<T> (IntPtr intPtr) =>
#if WINDOWS_UWP || NET_STANDARD
Marshal.PtrToStructure<T> (intPtr);
#else
(T)Marshal.PtrToStructure (intPtr, typeof (T));
#endif
internal static T[] PtrToStructureArray<T> (IntPtr intPtr, int count)
{
var items = new T[count];
var size = SizeOf<T> ();
for (var i = 0; i < count; i++) {
var newPtr = new IntPtr (intPtr.ToInt64 () + (i * size));
items[i] = PtrToStructure<T> (newPtr);
}
return items;
}
internal static T PtrToStructure<T> (IntPtr intPtr, int index)
{
var size = SizeOf<T> ();
var newPtr = new IntPtr (intPtr.ToInt64 () + (index * size));
return PtrToStructure<T> (newPtr);
}
}
public abstract class SKNativeObject : IDisposable
{
internal bool fromFinalizer = false;
private int isDisposed = 0;
internal SKNativeObject (IntPtr handle)
: this (handle, true)
{
}
internal SKNativeObject (IntPtr handle, bool ownsHandle)
{
Handle = handle;
OwnsHandle = ownsHandle;
}
~SKNativeObject ()
{
fromFinalizer = true;
Dispose (false);
}
public virtual IntPtr Handle { get; protected set; }
protected internal virtual bool OwnsHandle { get; protected set; }
protected internal bool IgnorePublicDispose { get; set; }
protected internal bool IsDisposed => isDisposed == 1;
protected virtual void DisposeUnownedManaged ()
{
// dispose of any managed resources that are not actually owned
}
protected virtual void DisposeManaged ()
{
// dispose of any managed resources
}
protected virtual void DisposeNative ()
{
// dispose of any unmanaged resources
}
protected virtual void Dispose (bool disposing)
{
if (Interlocked.CompareExchange (ref isDisposed, 1, 0) != 0)
return;
// dispose any objects that are owned/created by native code
if (disposing)
DisposeUnownedManaged ();
// destroy the native object
if (Handle != IntPtr.Zero && OwnsHandle)
DisposeNative ();
// dispose any remaining managed-created objects
if (disposing)
DisposeManaged ();
Handle = IntPtr.Zero;
}
public void Dispose ()
{
if (IgnorePublicDispose)
return;
DisposeInternal ();
}
protected internal void DisposeInternal ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
}
internal static class SKObjectExtensions
{
public static bool IsUnique (this IntPtr handle, bool isVirtual)
{
if (isVirtual)
return SkiaApi.sk_refcnt_unique (handle);
else
return SkiaApi.sk_nvrefcnt_unique (handle);
}
public static int GetReferenceCount (this IntPtr handle, bool isVirtual)
{
if (isVirtual)
return SkiaApi.sk_refcnt_get_ref_count (handle);
else
return SkiaApi.sk_nvrefcnt_get_ref_count (handle);
}
public static void SafeRef (this ISKReferenceCounted obj)
{
if (obj is ISKNonVirtualReferenceCounted nvrefcnt)
nvrefcnt.ReferenceNative ();
else
SkiaApi.sk_refcnt_safe_unref (obj.Handle);
}
public static void SafeUnRef (this ISKReferenceCounted obj)
{
if (obj is ISKNonVirtualReferenceCounted nvrefcnt)
nvrefcnt.UnreferenceNative ();
else
SkiaApi.sk_refcnt_safe_unref (obj.Handle);
}
public static int GetReferenceCount (this ISKReferenceCounted obj)
{
if (obj is ISKNonVirtualReferenceCounted)
return SkiaApi.sk_nvrefcnt_get_ref_count (obj.Handle);
else
return SkiaApi.sk_refcnt_get_ref_count (obj.Handle);
}
}
internal interface ISKReferenceCounted
{
IntPtr Handle { get; }
}
internal interface ISKNonVirtualReferenceCounted : ISKReferenceCounted
{
void ReferenceNative ();
void UnreferenceNative ();
}
internal interface ISKSkipObjectRegistration
{
}
}