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SkiaSharp.SkImageInfo threw an exception #332
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I am not too sure exactly, but the exception is probably related to the fact that it either can't find the native libSkiaSharp.dll, or is unable to load it (ie: it may be an x86 dll and you are on an x64 OS). I will need to see more of the exception, but this is just SkiaSharp saying that it can't find or load the native bits. |
It looks like SkiaSharp has a dependency on the Visual C++ Redistributable from Visual Studio 2015. I haven't confirmed it yet but I'm guessing some of my users don't have that installed. |
That is correct. There is a dependency on the redist. More info: #136 |
Closing this as this is not a bug, but a requirement. |
Hi there. Thanks for SkiaSharp. It's great. I've been using it in Tiled2Unity for a couple months now.
However, I've got some Windows users reporting this exception to me:
Sometimes this exception goes away for them (maybe after updating their .Net Framework, or OS) but I haven't been able to pin down much more information than that (sorry, I don't have access to their workstations and haven't been able to reproduce the error myself.)
I wonder if there's something going on with the static constructor on SKImageInfo? I see some platform specific code there.
BTW, this is appearing on Windows 10 64bit for some users. Other users are reporting it on Win8 64 as well.
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