-
Notifications
You must be signed in to change notification settings - Fork 221
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unity 2017.1 WebGL build crashes on Lua script run #212
Comments
It crashes for me too in WebGL with Unity 2017.2. |
After eight hours of crashes and javascript error debug I ask for help. |
I too am having this issue. Tried both the Unity store plugin and the generic dll with link.xml. No dice. Here's my stack trace:
|
Any code, for example
Script.RunString("return 5");
crashes in webgl build
In console I see error
It's stop crashing if I set "Enable Exception" to "Full" in publishing setting (http://d.pr/i/Tmshs), but this is not acceptable for release.
The text was updated successfully, but these errors were encountered: