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keyboard.c
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keyboard.c
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#include "keyboard.h"
#include "console.h"
#include <stdbool.h>
bool shift_active = false;
static inline void outb(uint16_t port, uint8_t val) {
asm volatile ( "outb %0, %1" : : "a" (val), "Nd" (port));
}
static inline uint8_t inb(uint16_t port)
{
uint8_t ret;
asm volatile ( "inb %1, %0" : "=a"(ret) : "Nd"(port) );
return ret;
}
void init_keyboard() {
while(inb(0x64) & 0x1) {
inb(0x60);
}
send_command(0xF0);
waitForResponse();
send_command(0x02);
waitForResponse();
send_command(0xF4);
waitForResponse();
}
void send_command(uint8_t command) {
while(inb(0x64) & 0x2) {}
outb(0x60,command);
}
void waitForResponse() {
while (!(inb(0x64) & 0x1)) {}
uint8_t response = inb(0x60);
}
char decodeScanCode(uint8_t scan_code) {
char key_code;
if(shift_active) {
switch(scan_code) {
case a:
key_code = 'A';
break;
case b:
key_code = 'B';
break;
case c:
key_code = 'C';
break;
case d:
key_code = 'D';
break;
case e:
key_code = 'E';
break;
case f:
key_code = 'F';
break;
case g:
key_code = 'G';
break;
case h:
key_code = 'H';
break;
case i:
key_code = 'I';
break;
case j:
key_code = 'J';
break;
case k:
key_code = 'K';
break;
case l:
key_code = 'L';
break;
case m:
key_code = 'M';
break;
case n:
key_code = 'N';
break;
case o:
key_code = 'O';
break;
case p:
key_code = 'P';
break;
case q:
key_code = 'Q';
break;
case r:
key_code = 'R';
break;
case s:
key_code = 'S';
break;
case t:
key_code = 'T';
break;
case u:
key_code = 'U';
break;
case v:
key_code = 'V';
break;
case w:
key_code = 'W';
break;
case x:
key_code = 'X';
break;
case y:
key_code = 'Y';
break;
case z:
key_code = 'Z';
break;
case space:
key_code = ' ';
break;
case enter:
key_code = '\n';
break;
default:
return 0;
}
} else {
switch(scan_code) {
case a:
key_code = 'a';
break;
case b:
key_code = 'b';
break;
case c:
key_code = 'c';
break;
case d:
key_code = 'd';
break;
case e:
key_code = 'e';
break;
case f:
key_code = 'f';
break;
case g:
key_code = 'g';
break;
case h:
key_code = 'h';
break;
case i:
key_code = 'i';
break;
case j:
key_code = 'j';
break;
case k:
key_code = 'k';
break;
case l:
key_code = 'l';
break;
case m:
key_code = 'm';
break;
case n:
key_code = 'n';
break;
case o:
key_code = 'o';
break;
case p:
key_code = 'p';
break;
case q:
key_code = 'q';
break;
case r:
key_code = 'r';
break;
case s:
key_code = 's';
break;
case t:
key_code = 't';
break;
case u:
key_code = 'u';
break;
case v:
key_code = 'v';
break;
case w:
key_code = 'w';
break;
case x:
key_code = 'x';
break;
case y:
key_code = 'y';
break;
case z:
key_code = 'z';
break;
case space:
key_code = ' ';
break;
case enter:
key_code = '\n';
break;
default:
return 0;
}
}
return key_code;
}
void keyboard_handler() {
uint8_t scan_code;
if(inb(0x64) & 0x1) {
scan_code = inb(0x60);
}
//handle key up key down
if(scan_code & (1 << 7)) {
//shift key released
if(scan_code == 0xaa || scan_code == 0xb6) { //shift key released
shift_active = !shift_active;
}
} else {
//key pressed
if(scan_code == 0x2a || scan_code == 0x36) { //shift key pressed
shift_active = !shift_active;
} else if(scan_code == 0x3a) { //capslock toogle
shift_active = !shift_active;
} else if(scan_code == 0x0e) { // Backspace pressed
kdelc();
} else {
char key = decodeScanCode(scan_code);
kputc(key);
}
}
}