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I think part of #432 introduced the redundant msgs.
Setting a planning scene in the FixedState stage results in having identical scene msgs when filling the solution :
# Solution.msgtask_idstart_scene # identicalsub_trajectory[0]: scene_diff # identical (should be empty because the FixedState scene is stored in the start_scene ?)sub_trajectory[1]: scene_diff # OK real diff
The text was updated successfully, but these errors were encountered:
captain-yoshi
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Dec 14, 2024
I think part of #432 introduced the redundant msgs.
Setting a planning scene in the
FixedState
stage results in having identical scene msgs when filling the solution :The text was updated successfully, but these errors were encountered: