We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent f70ead9 commit f160d03Copy full SHA for f160d03
docs/api/en/core/BufferGeometry.html
@@ -221,8 +221,8 @@ <h3>[method:BufferAttribute deleteAttribute]( [param:String name] )</h3>
221
222
<h3>[method:undefined dispose]()</h3>
223
<p>
224
- Disposes the object from memory. <br />
225
- You need to call this when you want the BufferGeometry removed while the application is running.
+ When a BufferGeometry is rendered, it allocates WebGL resources which can only be disposed of by calling this method.
+ For more details read: [link:https://threejs.org/docs/index.html#manual/en/introduction/How-to-dispose-of-objects How to dispose of objects].
226
</p>
227
228
<h3>[method:BufferAttribute getAttribute]( [param:String name] )</h3>
0 commit comments