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After dropping GLB (and turning physical lighting on)
After page reload
Note: it seems that generally, when creating a spotlight the target can't be moved in the threejs editor. Is this expected? Should I open a separate issue for this?
The text was updated successfully, but these errors were encountered:
We use #9508 to track the general lack of support for target light properties (in whatever manifestation) in the editor. Meaning target can't be transformed in the editor and there is no serialization/deserialization support.
+1 from me for removing "target" and fixing some of the weird behaviours of three in regards to "objects that use their position as rotation" as well ;)
Describe the bug
When importing Spotlights from GLB, their target seems to be reset after page reload, resulting in different lighting / broken scene.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Spotlights still work after page reload
Screenshots
After dropping GLB (and turning physical lighting on)
After page reload
Note: it seems that generally, when creating a spotlight the target can't be moved in the threejs editor. Is this expected? Should I open a separate issue for this?
The text was updated successfully, but these errors were encountered: