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when importing the facecap.glb file (used in webgl_morphtargets_face example) in the editor, the import is not done and you can see the following error on the browser console:
GLTFLoader.js:1215 Uncaught (in promise) Error: THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures
at GLTFTextureBasisUExtension.loadTexture (GLTFLoader.js:1215:11)
at GLTFLoader.js:2585:37
at GLTFParser._invokeOne (GLTFLoader.js:2494:19)
at GLTFParser.getDependency (GLTFLoader.js:2583:24)
at GLTFParser.assignTexture (GLTFLoader.js:3020:15)
at GLTFParser.loadMaterial (GLTFLoader.js:3216:26)
at GLTFLoader.js:2577:38
at GLTFParser._invokeOne (GLTFLoader.js:2494:19)
at GLTFParser.getDependency (GLTFLoader.js:2575:24)
at GLTFParser.loadMesh (GLTFLoader.js:3438:12)
loadTexture @ GLTFLoader.js:1215
(anonyme) @ GLTFLoader.js:2585
_invokeOne @ GLTFLoader.js:2494
[...]
Reproduction steps
download facecap.glb from three.js/examples/models/gltf/
It is the same problem as #22035, but the core issue IMO is that developers re-creating this example in the docs are now stuck with not knowing how to view facecap.glb.
Maybe the solution would be to improve that example with a model developers CAN use in the https://threejs.org/editor/?
@RockyKev Actually it's more important to keep the morph target asset compressed so the example loads as fast as possible. Even if that means it can't be view in the editor right now.
Description
when importing the facecap.glb file (used in webgl_morphtargets_face example) in the editor, the import is not done and you can see the following error on the browser console:
GLTFLoader.js:1215 Uncaught (in promise) Error: THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures
at GLTFTextureBasisUExtension.loadTexture (GLTFLoader.js:1215:11)
at GLTFLoader.js:2585:37
at GLTFParser._invokeOne (GLTFLoader.js:2494:19)
at GLTFParser.getDependency (GLTFLoader.js:2583:24)
at GLTFParser.assignTexture (GLTFLoader.js:3020:15)
at GLTFParser.loadMaterial (GLTFLoader.js:3216:26)
at GLTFLoader.js:2577:38
at GLTFParser._invokeOne (GLTFLoader.js:2494:19)
at GLTFParser.getDependency (GLTFLoader.js:2575:24)
at GLTFParser.loadMesh (GLTFLoader.js:3438:12)
loadTexture @ GLTFLoader.js:1215
(anonyme) @ GLTFLoader.js:2585
_invokeOne @ GLTFLoader.js:2494
[...]
Reproduction steps
Code
na
Live example
na
Screenshots
No response
Version
r148
Device
Desktop
Browser
Chrome
OS
Windows
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