-
Notifications
You must be signed in to change notification settings - Fork 22
/
emulator.py
52 lines (44 loc) · 1.46 KB
/
emulator.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
import numpy as np
import copy
import sys
from ale_python_interface import ALEInterface
import cv2
import time
#import scipy.misc
class emulator:
def __init__(self, rom_name, vis):
self.ale = ALEInterface()
self.max_frames_per_episode = self.ale.getInt("max_num_frames_per_episode");
self.ale.setInt("random_seed",123)
self.ale.setInt("frame_skip",4)
self.ale.loadROM('roms/' + rom_name )
self.legal_actions = self.ale.getMinimalActionSet()
self.action_map = dict()
for i in range(len(self.legal_actions)):
self.action_map[self.legal_actions[i]] = i
# print(self.legal_actions)
self.screen_width,self.screen_height = self.ale.getScreenDims()
print("width/height: " +str(self.screen_width) + "/" + str(self.screen_height))
self.vis = vis
if vis:
cv2.startWindowThread()
cv2.namedWindow("preview")
def get_image(self):
numpy_surface = np.zeros(self.screen_height*self.screen_width*3, dtype=np.uint8)
self.ale.getScreenRGB(numpy_surface)
image = np.reshape(numpy_surface, (self.screen_height, self.screen_width, 3))
return image
def newGame(self):
self.ale.reset_game()
return self.get_image()
def next(self, action_indx):
reward = self.ale.act(action_indx)
nextstate = self.get_image()
# scipy.misc.imsave('test.png',nextstate)
if self.vis:
cv2.imshow('preview',nextstate)
return nextstate, reward, self.ale.game_over()
if __name__ == "__main__":
engine = emulator('breakout.bin',True)
engine.next(0)
time.sleep(5)