use_frameworks!
pod "FluentIcons", "1.1.253"
git "git@github.com:microsoft/fluentui-system-icons.git" "1.1.253"
import FluentIcons
UIImage(fluent: .appStore24Filled)
# To specify a tint color
let imageView = UIImage(fluent: .appStore24Regular)
imageView.tintColor = .label
# or
let imageView = UIImage(fluent: .appStore24Regular, tintColor: .label)
import FluentIcons
NSImage.fluentIcon(.appStore24Filled)
By using the enum FluentIcon.myIcon24Regular
you can be sure that the icon exists in your app at compile time.
No more risky stringly typed UIImage(named: "")!
At build/release time you can run the following script to ensure all unused assets are stripped from the app:
CocoaPods
ICON_SOURCE_PATH="./Pods/FluentIcons"
$ICON_SOURCE_PATH/ios/remove-unused-fluent-icons/run \
--path-to-source-code "." \
--path-to-fluent-icon-source $ICON_SOURCE_PATH
Carthage
ICON_SOURCE_PATH="./Carthage/Checkouts/fluent-mobile-icons"
$ICON_SOURCE_PATH/ios/remove-unused-fluent-icons/run \
--path-to-source-code "." \
--path-to-fluent-icon-source $ICON_SOURCE_PATH
carthage build --platform iOS fluent-mobile-icons
Optionally if you are using React Native or are referencing icons outside of your codebase, you can pass an icon list to prevent these icons from being removed.
--path-to-list-of-icons-to-keep OutlookReactNativeKit/ReactResources/FluentIcons.txt
All non-color icons are rendered as template images so you can easily apply a tintColor
to your UIImageView
or UIButton
. You no longer need to specify .withRenderingMode(.alwaysTemplate)
in case you're unsure the asset was misconfigured.
It will only increase for the icons you use in your app but you'll need to set up the script using the instructions above ^ to strip out all unused assets.
Technically they can! But the design team has tailored each icon to each specific size. For example, smaller icons generally have less detail in the image.