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initVariables.sqf
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if(isMultiplayer) then {
gpsSetting = paramsArray select 0;
startingTime = paramsArray select 1;
detectionRadius = paramsArray select 2;
detectionRadiusVehicle = paramsArray select 3;
requiredObjectives = paramsArray select 4;
availableObjectives = paramsArray select 5;
objectiveRadius = paramsArray select 6;
nameTags = paramsArray select 7;
requiredIntel = paramsArray select 8;
//startingWeather = paramsArray select 9;
disallowTeamswitch = paramsArray select 11;
acceleratedTime = paramsArray select 12;
respawnTime = paramsArray select 13;
initialDroneDelay = paramsArray select 14;
dynamicObjectives = 0;
maxUavs = 1;
} else {
gpsSetting = 3;
startingTime = 12;
detectionRadius = 350;
detectionRadiusVehicle = 110;
requiredObjectives = 3;
availableObjectives = 6;
objectiveRadius = 1250;
nameTags = 2;
requiredIntel = 3;
//startingWeather = paramsArray select 9;
disallowTeamswitch = 1;
acceleratedTime = 1;
respawnTime = 105;
initialDroneDelay = 240;
dynamicObjectives = 0;
maxUavs = 1;
}