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Can't run it on Mac OS #63
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Try downloading the 2.1 SDK from this link instead: https://dotnet.microsoft.com/download/dotnet-core/2.1 (not sure why You might also try using Mono instead, it's personnally what I used to make it run on macOS Sierra. There are two issues with information about this : #39 (comment) & #3 |
I installed the 2.1 SDK and I get: % /usr/local/share/dotnet/dotnet run WaveFunctionCollapse.csproj Unhandled Exception: System.TypeInitializationException: The type initializer for 'Gdip' threw an exception. ---> System.DllNotFoundException: Unable to load DLL 'libgdiplus': The specified module could not be found. |
update. I installed Brew and did "$ brew install mono mono-libgdiplus" and now it seems to work. But run WaveFunctionCollapse.csproj processes all of the supplied examples. Is there a manual somewhere that explains how to create my own example and have it make the tilemap? |
You need to describe the tileset like this and then link it from samples.xml. You can comment out other examples there. |
I am trying to run it on Mac OS (10.13). I've downloaded the dotnet and installed it as indicated on the main page of this package. I then run with
% ./dotnet run ~/Desktop/WaveFunctionCollapse-master/WaveFunctionCollapse.csproj --project ~/Desktop/WaveFunctionCollapse-master/
and I see:
It was not possible to find any compatible framework version
The framework 'Microsoft.NETCore.App', version '2.1.0' was not found.
3.1.3 at [/usr/local/share/dotnet/shared/Microsoft.NETCore.App]
You can resolve the problem by installing the specified framework and/or SDK.
The specified framework can be found at:
but that URL lists only Windows and Linux versions. How is the Mac version of dotnet supposed to run this if it needs something that doesn't exist for Mac? Apologies, I know nothing about the dotnet world... Am a biologist with background in C and Unix from many years back... What am I doing wrong?
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