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mainwindow.hpp
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#ifndef MAINWINDOW_HPP
#define MAINWINDOW_HPP
#include "addtetdialog.hpp"
#include "editobjdialog.hpp"
#include "editskeletondialog.hpp"
#include "simoptionsdialog.hpp"
#include "editsystemdialog.hpp"
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow {
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void openAddTetDialog();
void saveToFile();
void openFile();
void openObjFile();
void saveAllToFile();
void openAllFromFile();
void openEditObjectDialog();
void openEditSkeletonDialog();
void openSimOptionsDialog();
void propertiesChanged();
void openEditSystemDialog();
void createTetFromPly();
void editAccepted();
private:
void keyPressEvent(QKeyEvent * event);
void setUpMainWindow();
void createDialogs();
void connectVariables();
void createConnections();
void createShortcutKeys();
Ui::MainWindow *ui;
AddTetDialog *pAddTetDialog;
EditObjDialog *pEditObjDialog;
EditSkeletonDialog *pEditSkeletonDialog;
SimOptionsDialog *pSimOptionsDialog;
EditSystemDialog *pEditSystemDialog;
};
#endif // MAINWINDOW_HPP