@@ -56,8 +56,8 @@ struct ActiveRelay {
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relay_client_receiver : relay:: client:: ClientReceiver ,
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/// The set of remote nodes we know are present on this relay server.
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///
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- /// If we receive messages from a remote node via this server it is added to this set,
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- /// if the server notifies us this node is gone it is removed from this set.
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+ /// If we receive messages from a remote node via, this server it is added to this set.
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+ /// If the server notifies us this node is gone, it is removed from this set.
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node_present : BTreeSet < NodeId > ,
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backoff : backoff:: exponential:: ExponentialBackoff < backoff:: SystemClock > ,
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last_packet_time : Option < Instant > ,
@@ -412,7 +412,7 @@ impl RelayActor {
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url : & RelayUrl ,
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remote_node : Option < & NodeId > ,
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) -> relay:: client:: Client {
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- debug ! ( "connect relay {} for peer {:?}" , url , remote_node ) ;
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+ debug ! ( %url , ?remote_node , "connect relay" ) ;
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// See if we have a connection open to that relay node ID first. If so, might as
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// well use it. (It's a little arbitrary whether we use this one vs. the reverse route
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// below when we have both.)
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