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imp.tsct
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imp.tsct
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/*
* This file was auto-generated using 'silver-reversing-sct' tool
* to better understand the scripts presented, one is encouraged to
* view the catalogs at:
* https://github.com/nadavshemesh/silver-reversing-sct/blob/master/docs/index.md
*
* Any further information and support of this project please visit:
* https://github.com/nadavshemesh/silver-reversing-sct
*/
._DATA
VAR_0 { VAR_1, 57, 0, 1, 0, 0, VAR_2, 58, 0, 1, 0, 0, VAR_3, 59, 0, 1, 0, 0, VAR_4, 0, 0, 1, 10, 0, VAR_5, 69, 0, 1, 0, 0, VAR_6, 70, 0, 1, 0, 0, VAR_7, 140, 0, 0, 0, 2, 0 }
VAR_1 "impjump"
VAR_2 "impjump"
VAR_3 "impjump"
VAR_4 "impish"
VAR_5 "flip"
VAR_6 "hflip"
VAR_7 "hflip"
VAR_8 { VAR_0, 0, 0 }
VAR_9 { 65538, VAR_10, 0, 19, 6, 13, 20, 0, 0, 0, 131074, VAR_11, 0, 19, 6, 13, 20, 0, 0, 0, 0 }
VAR_10 { 1651535209, 29813 }
VAR_11 { 1651535209, 29813 }
._on_load
gamevar *character_stats_p+0 = int 7
gamevar LEVEL = int 1
gamevar STRENGTH = int 2
gamevar DEXTERITY = int 30
gamevar RANGED = int 20
gamevar WISDOM = int 1
gamevar CONSTITUTION = int 1
gamevar HP = int 3
gamevar MAGIC = int 0
gamevar ARMOUR_CLASS = int 1
gamevar *character_stats_p+12 = int 150
gamevar *character_stats_p+13 = int 30
gamevar *character_stats_p+14 = int 80000
gamevar *character_stats_p+15 = int 2000
gamevar *character_stats_p+16 = int 50
gamevar *character_stats_p+19 = int 40
gamevar *character_stats_p+20 = int 30
gamevar *character_stats_p+21 = int 30
gamevar *character_stats_p+22 = int 450
gamevar *character_stats_p+23 = int 2000
gamevar *character_stats_p+24 = int 1400
gamevar *character_movement_p+57 = int 80
gamevar *character_movement_p+58 = int 250
gamevar *character_movement_p+59 = int 50
._infinite_loop
gamevar override_movement_anims_table = var &VAR_8
gamevar override_attack_anims_table = var &VAR_9