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+ {
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+ "recover" : " [1] is healed by [2] points" ,
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+ "sklAbsorb" : " [0] casts [Life Drain]" ,
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+ "sklAccumulate" : " [0] starts [Accumulation]" ,
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+ "sklAccumulated" : " [1]'s power is increased" ,
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+ "sklAccumulateCancel" : " [1] is no longer [Accumulated] " ,
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+ "sklAssassinate1" : " [0] [Sneaks] to the back of [1]" ,
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+ "sklAssassinate2" : " [0] starts [Backstab]" ,
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+ "dodge" : " [0] [dodged] the attack" ,
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+ "sklAssassinateFailed" : " [0]'s [Sneak] failed" ,
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+ "sklBerserkEnd" : " [1] is no longer [Berserked]" ,
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+ "sklBerserkAttack" : " [0] attacks" ,
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+ "sklBerserkHit" : " [1] is [Berserked]" ,
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+ "sklBerserk" : " [0] casts [Berserk]" ,
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+ "sklCharge" : " [0] is [Charging]" ,
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+ "sklChargeCancel" : " [1]'s [Charging] is canceled" ,
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+ "sklCharmEnd" : " [1] is no longer [Charmed]" ,
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+ "sklCharm" : " [0] casts [Charm]" ,
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+ "sklCharmHit" : " [1] is [Charmed]" ,
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+ "sklClone" : " [0] casts [Clone]" ,
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+ "sklCloned" : " creates a new [1]" ,
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+ "sklCritical" : " [0] starts [Critical Attack]" ,
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+ "sklCurseDamage" : " [Curse] doubles the damage" ,
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+ "sklCurseEnd" : " [1] is no longer [Cursed]" ,
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+ "sklCurseHit" : " [1] is [Cursed]" ,
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+ "sklCurse" : " [0] casts [Curse]" ,
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+ "sklDisperse" : " [0] casts [Disperse]" ,
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+ "sklExchange" : " [0] casts [Wheel of Lift]" ,
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+ "sklExchanged" : " [1]'s life is exchanged with [0]'s" ,
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+ "sklFire" : " [0] casts [Fire Ball]" ,
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+ "sklHalf" : " [0] casts [Plague]" ,
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+ "sklHalfDamage" : " [1] loses [2]% of life" ,
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+ "sklHasteEnd" : " [1] is no longer [Hasted]" ,
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+ "sklHaste" : " [0] casts [Haste]" ,
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+ "sklHasteHit" : " [1] is [Hasted]" ,
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+ "sklHeal" : " [0] casts [Heal]" ,
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+ "sklIceEnd" : " [1] is no longer [Frozen]" ,
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+ "sklIceHit" : " [1] is [Frozen]" ,
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+ "sklIce" : " [0] casts [Ice Ball]" ,
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+ "sklIron" : " [0] casts [Shell]" ,
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+ "sklIrond" : " [0]'s defence is greatly increased" ,
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+ "sklIronCancel" : " [1]'s [Shell] is brokern" ,
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+ "sklIronEnd" : " [0]'s [Shell] disapears" ,
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+ "sklPoisonDamage" : " [1] is damaged by [Posion]" ,
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+ "sklPoisonEnd" : " [1] is no longer [Posioned]" ,
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+ "sklPoisonHit" : " [1] is [Posioned]" ,
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+ "sklPoison" : " [0] casts [Venom]" ,
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+ "sklQuake" : " [0] casts [Earthquake]" ,
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+ "SklRapid" : " [0] attacks" ,
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+ "SklRapidNext" : " [0] use [Rapid Attack]" ,
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+ "sklRevive" : " [0] casts [Revive]" ,
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+ "sklRevived" : " [1] is [Revived]" ,
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+ "sklPossess" : " [0] casts [Possess]" ,
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+ "sklShadow" : " [0] casts [Illusion]" ,
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+ "sklShadowName" : " Shadow" ,
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+ "sklShadowed" : " creats [1]" ,
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+ "sklSlowEnd" : " [1] is no longer [Slowed]" ,
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+ "sklSlow" : " [0] casts [Slow]" ,
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+ "sklSlowHit" : " [1] is [Slow]" ,
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+ "sklExplode" : " [0] [Explodes]" ,
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+ "sklSummon" : " [0] casts [Sacrifice]" ,
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+ "sklSummonName" : " Imp" ,
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+ "sklSummoned" : " creates [1]" ,
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+ "sklThunder" : " [0] casts [Thunder]" ,
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+ "sklThunderEnd" : " [0] [dodged] the attack" ,
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+ "benchmarking" : " Benchmarking...[2]%" ,
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+ "benchmarkScore" : " Benchmark score: [2]" ,
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+ "benchmarkSkill" : " Frequency: [2]%" ,
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+ "bossName_ikaruga" : " Ikaruga" ,
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+ "sklIkarugaDefend" : " [0] [Absorbs] all odd number damage" ,
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+ "sklIkarugaAttack" : " [0] [Releases the Energy]" ,
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+ "bossName_mario" : " Mario" ,
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+ "bossMarioGrow10" : " [0] gets [Mushroom]" ,
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+ "bossMarioGrow11" : " [0]'s strength is increased" ,
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+ "bossMarioGrow20" : " [0] gets [Fire Flower]" ,
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+ "bossMarioGrow21" : " [0] learned [Fire Ball]" ,
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+ "bossMarioGrow30" : " [0] gets [Bonus Mushroom]" ,
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+ "bossMarioLife" : " [0] has [2] lifes left" ,
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+ "bossMarioRevive" : " [0] is revived with full life" ,
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+ "bossName_mosquito" : " Mosquito" ,
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+ "bossName_slime" : " Slime" ,
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+ "sklSlimeSpawn" : " [0] [Splits]" ,
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+ "sklSlimeSpawned" : " spawns [0] and [1]" ,
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+ "bossName_sonic" : " Sonic" ,
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+ "bossName_yuri" : " Yuri" ,
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+ "sklYuriControl" : " [0] casts [Mind Control]" ,
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+ "errorMaxPlayer" : " Error, too many players, please input less than 1000 players" ,
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+ "errorMinPlayer" : " Error, please input at least 2 lines of names" ,
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+ "welcome" : " Namerena" ,
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+ "winnerName" : " Winner" ,
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+ "score" : " Score" ,
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+ "killedCount" : " Kills" ,
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+ "killerName" : " Killed by" ,
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+ "loserName" : " Loser" ,
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+ "HP" : " HP" ,
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+ "detail" : " Atk [] Def [] Spe [] Agi [] Mag [] Res [] Int []" ,
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+ "inputTitle" : " Namerena" ,
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+ "inputPlaceholder" : " Input one name per line \n \n Empty line will group players into teams" ,
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+ "win" : " [2] win" ,
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+ "minionDie" : " [1] disappears" ,
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+ "damage" : " [1] is damaged by [2] points" ,
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+ "die" : " [1] is killed" ,
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+ "sklMagicAttack" : " [0] attacks" ,
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+ "sklAttack" : " [0] attacks" ,
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+ "sklCounter" : " [0] [counter attacks]" ,
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+ "defend" : " [0] [defends]" ,
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+ "sklMerge" : " [0] [Absorbs] [1]" ,
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+ "sklMerged" : " [0]'s attributes are increased" ,
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+ "sklProtect" : " [0] [Protects] [1]" ,
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+ "sklReflect" : " [0] casts [Reflect]" ,
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+ "sklReraise" : " [0]'s [Amulet] absorbs the fatal damage" ,
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+ "sklUpgrade" : " [0] casts [Critical Boost]" ,
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+ "sklUpgraded" : " [0]'s attributes are increased" ,
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+ "sklUpgradeCancel" : " [1] is no longer [Critical Boosted]" ,
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+ "sklZombieName" : " Zombie" ,
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+ "sklZombie" : " [0] [Raises Dead]" ,
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+ "sklZombied" : " [2] is turned into [1]" ,
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+ "bossName_conan" : " Conan" ,
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+ "sklConanThinking" : " [0] is thinking" ,
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+ "sklConanThinkingFinish" : " [0] finshes thinking" ,
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+ "sklConanThinkingFinish2" : " There is always only one truth" ,
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+ "sklConanThinkingFinish3" : " The murderer is you" ,
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+ "sklConanKillLast" : " [1]" ,
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+ "sklConanKill" : " [0] finds [1]'s corpse in a locked room" ,
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+ "returnTitle" : " Return" ,
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+ "fastTitle" : " Fast Forward" ,
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+ "shareTitle" : " Share" ,
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+ "helpTitle" : " Help" ,
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+ "closeTitle" : " Close" ,
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+ "bossName_aokiji" : " Aokiji" ,
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+ "sklAokijiDefend" : " [0] [absorbs] all ice damage" ,
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+ "sklAokijiIceAge" : " [0] casts [Ice Age]" ,
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+ "weiboAdd1" : " Select Friends" ,
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+ "weiboAdd2" : " All Friends" ,
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+ "welcome2" : " " ,
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+ "weiboShare" : " Share on Weibo" ,
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+ "weiboStatusDual" : " @[0] 和 @[1] 在#名字竞技场#中决斗," ,
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+ "weiboStatusFriends" : " 我和好友们在#名字竞技场#中展开大战," ,
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+ "weiboStatusMeKilled" : " 混战中我被 @[0] 打倒," ,
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+ "weiboStatusAny" : " 在#名字竞技场#里试了这几个名字对战," ,
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+ "weiboStatusFinish" : " 一番激战之后 @[0] 最终获胜。" ,
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+ "weiboShareSend" : " Send" ,
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+ "weiboStatusUrl" : " 点开查看全部战斗过程:" ,
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+ "startFight" : " Fight" ,
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+ "challengeLabel" : " Challenge" ,
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+ "selectBossHint" : " Select" ,
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+ "endMessage" : " [0] games played" ,
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+ "communityLink" : " community.html" ,
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+ "continueGame" : " Continue"
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+ }
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