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2 | 2 | using System.Runtime.CompilerServices; |
3 | 3 | using System.Runtime.InteropServices; |
4 | 4 |
|
5 | | -// General Information about an assembly is controlled through the following |
6 | | -// set of attributes. Change these attribute values to modify the information |
7 | | -// associated with an assembly. |
8 | | -[assembly: AssemblyTitle("CSharp.BlankApplication")] |
9 | | -[assembly: AssemblyDescription("")] |
10 | | -[assembly: AssemblyConfiguration("")] |
11 | | -[assembly: AssemblyCompany("")] |
12 | | -[assembly: AssemblyProduct("CSharp.BlankApplication")] |
13 | | -[assembly: AssemblyCopyright("Copyright © ")] |
14 | | -[assembly: AssemblyTrademark("")] |
15 | | -[assembly: AssemblyCulture("")] |
| 5 | +[assembly: AssemblyTitle("Iot.Device.Dhtxxx")] |
| 6 | +[assembly: AssemblyCompany("nanoFramework Contributors")] |
| 7 | +[assembly: AssemblyCopyright("Copyright(c).NET Foundation and Contributors")] |
16 | 8 |
|
17 | | -// Setting ComVisible to false makes the types in this assembly not visible |
18 | | -// to COM components. If you need to access a type in this assembly from |
19 | | -// COM, set the ComVisible attribute to true on that type. |
20 | 9 | [assembly: ComVisible(false)] |
21 | 10 |
|
22 | | -// Version information for an assembly consists of the following four values: |
23 | | -// |
24 | | -// Major Version |
25 | | -// Minor Version |
26 | | -// Build Number |
27 | | -// Revision |
28 | | -// |
29 | | -// You can specify all the values or you can default the Build and Revision Numbers |
30 | | -// by using the '*' as shown below: |
31 | | -// [assembly: AssemblyVersion("1.0.*")] |
32 | | -[assembly: AssemblyVersion("1.0.0.0")] |
33 | | -[assembly: AssemblyFileVersion("1.0.0.0")] |
34 | | - |
35 | | -///////////////////////////////////////////////////////////////// |
36 | | -// This attribute is mandatory when building Interop libraries // |
37 | | -// update this whenever the native assembly signature changes // |
38 | | -[assembly: AssemblyNativeVersion("1.0.0.0")] |
39 | | -///////////////////////////////////////////////////////////////// |
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