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cmainviewport.cpp
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cmainviewport.cpp
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#include "cmainviewport.h"
#include <QDebug>
#include <QMouseEvent>
#include <AIS_ViewController.hxx>
#include <V3d_Viewer.hxx>
#include <AIS_InteractiveContext.hxx>
#include <V3d_View.hxx>
#include <TopoDS_Shape.hxx>
#include "caspectwindow.h"
class CMainViewportPrivate : public AIS_ViewController
{
friend class CMainViewport;
CMainViewportPrivate(CMainViewport * const qptr) :
q_ptr(qptr)
{ }
void init(AIS_InteractiveContext &extContext) {
context = &extContext;
v3dView = context->CurrentViewer()->CreateView().get();
aspect = new CAspectWindow(*q_ptr);
v3dView->SetWindow(aspect);
if (!aspect->IsMapped())
{
aspect->Map();
}
myMouseGestureMap.Clear();
myMouseGestureMap.Bind(Aspect_VKeyMouse_LeftButton, AIS_MouseGesture_Pan);
myMouseGestureMap.Bind(Aspect_VKeyMouse_RightButton, AIS_MouseGesture_RotateOrbit);
SetAllowRotation(Standard_True);
v3dView->ChangeRenderingParams().IsAntialiasingEnabled = Standard_True;
v3dView->MustBeResized();
v3dView->FitAll();
v3dView->ZFitAll();
v3dView->Redraw();
}
void paintEvent() {
v3dView->InvalidateImmediate();
FlushViewEvents(context, v3dView, Standard_True);
}
void resizeEvent() {
v3dView->MustBeResized();
}
void fitInView() {
v3dView->FitAll();
v3dView->ZFitAll();
v3dView->Redraw();
}
CMainViewport * const q_ptr;
Handle(AIS_InteractiveContext) context;
Handle(V3d_View) v3dView;
Handle(CAspectWindow) aspect;
};
CMainViewport::CMainViewport(QWidget *parent) :
QWidget(parent),
d_ptr(new CMainViewportPrivate(this))
{
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_NoSystemBackground);
setMouseTracking(true);
setBackgroundRole(QPalette::NoRole);
setFocusPolicy(Qt::StrongFocus);
}
CMainViewport::~CMainViewport()
{
delete d_ptr;
}
void CMainViewport::init(AIS_InteractiveContext &context)
{
d_ptr->init(context);
}
void CMainViewport::setMSAA(const GUI_TYPES::TMSAA msaa)
{
Q_ASSERT(!d_ptr->v3dView.IsNull());
d_ptr->v3dView->ChangeRenderingParams().NbMsaaSamples = msaa;
d_ptr->v3dView->Redraw();
}
void CMainViewport::setStatsVisible(const bool value)
{
d_ptr->v3dView->ChangeRenderingParams().ToShowStats = value;
}
void CMainViewport::fitInView()
{
d_ptr->fitInView();
}
void CMainViewport::setBackgroundColor(const Quantity_Color &clr)
{
Q_ASSERT(!d_ptr->v3dView.IsNull());
d_ptr->v3dView->SetBackgroundColor(clr);
}
void CMainViewport::setCoord(const GUI_TYPES::TCoordSystem type)
{
V3d_TypeOfOrientation orientation = V3d_XposYnegZpos;
if (type == GUI_TYPES::ENCS_LEFT)
orientation = V3d_XposYnegZneg;
d_ptr->v3dView->SetProj(orientation, Standard_False);
d_ptr->v3dView->Redraw();
}
QPaintEngine *CMainViewport::paintEngine() const
{
return nullptr;
}
void CMainViewport::paintEvent(QPaintEvent *)
{
d_ptr->paintEvent();
}
void CMainViewport::resizeEvent(QResizeEvent *)
{
d_ptr->resizeEvent();
}
//! Map Qt buttons bitmask to virtual keys.
inline static Aspect_VKeyMouse qtMouseButtons2VKeys(Qt::MouseButtons theButtons)
{
Aspect_VKeyMouse aButtons = Aspect_VKeyMouse_NONE;
if ((theButtons & Qt::LeftButton) != 0)
{
aButtons |= Aspect_VKeyMouse_LeftButton;
}
if ((theButtons & Qt::MiddleButton) != 0)
{
aButtons |= Aspect_VKeyMouse_MiddleButton;
}
if ((theButtons & Qt::RightButton) != 0)
{
aButtons |= Aspect_VKeyMouse_RightButton;
}
return aButtons;
}
//! Map Qt mouse modifiers bitmask to virtual keys.
inline static Aspect_VKeyFlags qtMouseModifiers2VKeys(Qt::KeyboardModifiers theModifiers)
{
Aspect_VKeyFlags aFlags = Aspect_VKeyFlags_NONE;
if ((theModifiers & Qt::ShiftModifier) != 0)
{
aFlags |= Aspect_VKeyFlags_SHIFT;
}
if ((theModifiers & Qt::ControlModifier) != 0)
{
aFlags |= Aspect_VKeyFlags_CTRL;
}
if ((theModifiers & Qt::AltModifier) != 0)
{
aFlags |= Aspect_VKeyFlags_ALT;
}
return aFlags;
}
void CMainViewport::mousePressEvent(QMouseEvent *event)
{
const Graphic3d_Vec2i aPnt(event->pos().x(), event->pos().y());
const Aspect_VKeyFlags aFlags = qtMouseModifiers2VKeys(event->modifiers());
if (d_ptr->UpdateMouseButtons(aPnt, qtMouseButtons2VKeys(event->buttons()), aFlags, false))
update();
}
void CMainViewport::mouseReleaseEvent(QMouseEvent *event)
{
const Graphic3d_Vec2i aPnt(event->pos().x(), event->pos().y());
const Aspect_VKeyFlags aFlags = qtMouseModifiers2VKeys(event->modifiers());
if (d_ptr->UpdateMouseButtons(aPnt, qtMouseButtons2VKeys(event->buttons()), aFlags, false))
update();
}
void CMainViewport::mouseMoveEvent(QMouseEvent *event)
{
const Graphic3d_Vec2i aNewPos(event->pos().x(), event->pos().y());
if (d_ptr->UpdateMousePosition(aNewPos,
qtMouseButtons2VKeys(event->buttons()),
qtMouseModifiers2VKeys(event->modifiers()),
false))
{
update();
}
}
void CMainViewport::wheelEvent(QWheelEvent *event)
{
const Graphic3d_Vec2i aPos(event->pos().x(), event->pos().y());
if (d_ptr->UpdateZoom(Aspect_ScrollDelta(aPos, event->delta() / 8)))
update();
}