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CONTRIBUTING.md

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Contributing to Linode UI

Contributing to Linode UI just involves sending a Pull Request.

The following buzzwords are involved in this project, so please familiarize yourself with them before contributing:

Requirements

In order to contribute to Linode UI, we recommend the following minimum version numbers:

  1. Git v2.19.1
  2. Node v14.15.4
  3. Yarn 1.16.0

Development

Coding Style

The JavaScript code located in this project is written in ES6, with some ES7 in use as well. A general guideline for the coding style is "imitate the code that's already there". When in doubt, apply the Airbnb style guide or just let the linter do its thing.

If you're interested in learning how we write code and want to follow our guidelines, please see our code convention documentation..

Testing

Some projects, such as the Cloud Manager, use Jest for unit testing, snapshot testing, assertions, and mocking.

End-to-end tests are written using WebdriverIO.

For everything related to writing and running tests, please see the documentation here.

Accessibility

While we use Material UI as the basis for most of the UI in this project, we have recently been utilizing Reach UI components to improve the accessibility and usability of the app.

For additional documentation on coding for accessibility within this project, please see the documentation here.

Git workflows

Creating and Committing to a New Branch

When creating a new feature, you should attempt to create a descriptive branch name. All branch names must be prefixed with M3, which stands for Manager 3, as this is the third iteration of the Cloud Manager.

For example M3-my-cool-feature

Once you have made all your changes, you can commit them.

We use Husky to perform the following tasks before the commit succeeds:

  1. Linting
  2. Unit testing
  3. Storybook end-to-end component testing
  4. Circular dependency check
  5. Type Checking (as we're using TypeScript in the src code)

If any fail the commit will be aborted. Address the reported issues, stage the changes, and attempt the commit again. This behavior can be skipped using the --no-verify flag, but we highly suggest you do not use this flag.

Merge Conflicts

Merge conflicts happen, and when they do, we recommend rebasing.

git rebase -i develop will allow you to interactively pick which commits you want to keep and then you can address the conflicts as they appear.

If you absolutely must merge the two branches, that is fine as we will squash all commits once the PR is merged, so we aren't that stressed about merge commits.

Other Things

Reporting Bugs

First, remember that this is a work in progress. Please don't report bugs for features that aren't present, links that lead to 404's, buttons that don't appear to do anything - these are all likely in-progress or not started features. Instead, report bugs for regressions or problems with things that are already implemented. Please search GitHub issues to see if there's already a bug filed for your problem - if so, leave a comment mentioning that you can reproduce it. Otherwise, go ahead and open an issue with as much detail as you can provide (for example: node version, operating system, browser, device, etc.). Thanks!

References