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SocketSink.h
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SocketSink.h
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// (c) 2016 Neeraj Sharma <neeraj.sharma@alumni.iitg.ernet.in>.
// This file is part of SignalBlocks.
//
// SignalBlocks is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// SignalBlocks is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SignalBlocks. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef SIGNALBLOCKS_SOCKETSINK_H
#define SIGNALBLOCKS_SOCKETSINK_H
#include "../../common/Port.h"
#include <memory>
namespace SocketProgramming {
class ISocket;
}
namespace signalblocks {
class SocketSink
: public Port<1, 0, unsigned char> {
public:
SocketSink(std::string name);
SocketSink(std::string name, std::unique_ptr<SocketProgramming::ISocket> pIns);
void SetStreamSink(std::unique_ptr<SocketProgramming::ISocket> pIns);
public: // Port interface
void Process(int sourceIndex, const unsigned char& data, const TimeTick& startTime);
void Process(
int sourceIndex, std::unique_ptr<unsigned char[]> data, int len, const TimeTick& startTime);
private:
std::unique_ptr<SocketProgramming::ISocket> mpSocket;
};
}
#endif // SIGNALBLOCKS_SOCKETSINK_H