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Make a new category for headless-specific mods #314
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Or alternatively there could be a separate manifest/mod list for headless mods, considering the headless is technically a different 'game' |
I see 3 total on the manifest and 2 of the 3 are already in a possibly better category of 'bug workarounds'. each of which also includes mention of headless in the name and/or description. Then 1 more in the current PRs. Possibly at some point but there aren't many headless specific mods |
At the moment I'd point towards either using |
A concern is people trying to install these mods on regular Neos and potentially running into issues if the mod doesn't check the environment before patching. |
At the moment I don't think a category would change that if they didn't look at the name of the mod (off the top of my head they all have headless in the name and descriptions). |
Well maybe there could be some flag that these mods can have which marks them as headless mods and would show up as a info label on the website. Or as I said in a previous comment there could be a separate manifest / mod list for headless mods (would be more work to do this probably). |
most of the "headless" only mods are really host only mods and a simple is world authority check in the code is all thats needed for normal users who install them to not have problems |
Seems like there are quite a few mods on the mod list that are headless-specific. I think it would be nice to put these all under one 'Headless' category.
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