The goal of this project was to understand how character's file in FF7 (PSX) was structured.
The source code gets a, previously decompressed, BCX file, parse it and render it using Three.js. It is also possible to drag&drop a file on the document.
Warning
Please note this project is for educational purpose only.
The performances are probably bad and the feature set is incomplete.
Great resources:
- Mirror of QhimmWiki, a great resource for reverse engineering some of Square Soft PSX games.
- Three.js obviously.
Streams: