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Right now, there are no friendly ways to control the animation. There's no standardized means of telling the application to play the next/previous animation, or to change the animation's configuration.
This is especially apparent in lib/xebow_web/live/matrix_live.ex on L71, where there's logic for switching animations duplicated between the live view module and lib/xebow/keyboard.ex.
We'll need to figure out a way to do this. I'm pretty sure it'll involve some refactoring, and will likely touch a couple other issues.
The text was updated successfully, but these errors were encountered:
Right now, there are no friendly ways to control the animation. There's no standardized means of telling the application to play the next/previous animation, or to change the animation's configuration.
This is especially apparent in lib/xebow_web/live/matrix_live.ex on L71, where there's logic for switching animations duplicated between the live view module and
lib/xebow/keyboard.ex
.We'll need to figure out a way to do this. I'm pretty sure it'll involve some refactoring, and will likely touch a couple other issues.
The text was updated successfully, but these errors were encountered: