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gulpfile.js
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gulpfile.js
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'use strict';
var watchify = require('watchify');
var browserify = require('browserify');
var gulp = require('gulp');
var source = require('vinyl-source-stream');
var buffer = require('vinyl-buffer');
var gutil = require('gulp-util');
var sourcemaps = require('gulp-sourcemaps');
var uglify = require('gulp-uglify');
var assign = require('lodash.assign');
var connect = require('gulp-connect');
// add custom browserify options here
var customOpts = {
entries: [ './server/engine.js' ],
debug: true,
standalone: 'Raymond'
};
var opts = assign({}, watchify.args, customOpts);
var b = watchify(browserify(opts));
b.transform('brfs');
gulp.task('js', bundle); // so you can run `gulp js` to build the file
b.on('update', bundle); // on any dep update, runs the bundler
b.on('log', gutil.log); // output build logs to terminal
function bundle() {
return b.bundle()
// log errors if they happen
.on('error', gutil.log.bind(gutil, 'Browserify Error'))
.pipe(source('server/engine.js'))
// optional, remove if you don't need to buffer file contents
.pipe(buffer())
// optional, remove if you dont want sourcemaps
.pipe(sourcemaps.init({ loadMaps: true })) // loads map from browserify file
// Add transformation tasks to the pipeline here.
.pipe(uglify())
.pipe(sourcemaps.write('./')) // writes .map file
.pipe(gulp.dest('./client'))
.pipe(connect.reload());
}
gulp.task('connect', function() {
connect.server({
root: 'client',
livereload: true
});
});