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MIDI device support #56
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Wrong OpenDeck mate, this is not the project you're looking for. |
Or maybe I misunderstood. But still, if you're looking to support a new device, you can implement it yourself as a plugin, but per #38 I will not be able to do anything myself. |
Definitely not wrong OpenDeck. What I'm asking is not support for a new device, but for the MIDI protocol. By supporting MIDI, we support tens of thousands of different MIDI devices that have been made since 1983. A manual setup could be used where the user is prompted to press all keys on a device to determine how many inputs it has. I'm not proficient with rust, but I might take a stab at it, where should I start looking if I were to implement something like this? |
midir Cross-platform, real-time MIDI processing in Rust. |
Many MIDI devices have buttons that light up. It might not be as useful as a screen button, but it can suffice for many things.
For example, I have been using this software to light up and map inputs for Elite Dangerous on my Launchpad pro.
But is a clunky setup and is very limited in functionality.
Some general use cases could be using columns as volume sliders and displaying the volume by the height of lights. The activity could even be displayed in the color.
There would be great benefits to allowing mini/custom devices for OpenDeck.
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