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llbqInjector.csx
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llbqInjector.csx
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/// libLassebq injector script
/// @author Nikita Krapivin
/// @version v1.2.0
/// The latest release of UndertaleModTool is required to run this script.
/// I am sorry. But hey, no more ram.dll hack!
using System.Linq; // needed for the .Where() method
void InjectDLL()
{
Data.Extensions.Add(new UndertaleExtension()
{
ClassName = Data.Strings.MakeString(""),
FolderName = Data.Strings.MakeString(""),
Name = Data.Strings.MakeString("libLassebq"),
Files = new UndertalePointerList<UndertaleExtensionFile>()
{
new UndertaleExtensionFile()
{
Filename = Data.Strings.MakeString("libLassebq.dll"),
InitScript = Data.Strings.MakeString("lassebq_init"),
CleanupScript = Data.Strings.MakeString("lassebq_shutdown"),
Kind = UndertaleExtensionKind.DLL,
Functions = new UndertalePointerList<UndertaleExtensionFunction>()
{
new UndertaleExtensionFunction()
{
ID = Data.ExtensionFindLastId(),
ExtName = Data.Strings.MakeString("lassebq_init"),
Kind = 11,
Name = Data.Strings.MakeString("lassebq_init"),
Arguments = new UndertaleSimpleList<UndertaleExtensionFunctionArg>(),
RetType = UndertaleExtensionVarType.Double
},
new UndertaleExtensionFunction()
{
ID = Data.ExtensionFindLastId(),
ExtName = Data.Strings.MakeString("lassebq_shutdown"),
Kind = 11,
Name = Data.Strings.MakeString("lassebq_shutdown"),
Arguments = new UndertaleSimpleList<UndertaleExtensionFunctionArg>(),
RetType = UndertaleExtensionVarType.Double
},
new UndertaleExtensionFunction()
{
ID = Data.ExtensionFindLastId(),
ExtName = Data.Strings.MakeString("RegisterCallbacks"),
Kind = 11,
Name = Data.Strings.MakeString("lassebq_RegisterCallbacks"),
Arguments = new UndertaleSimpleList<UndertaleExtensionFunctionArg>()
{
new UndertaleExtensionFunctionArg() { Type = UndertaleExtensionVarType.String },
new UndertaleExtensionFunctionArg() { Type = UndertaleExtensionVarType.String },
new UndertaleExtensionFunctionArg() { Type = UndertaleExtensionVarType.String },
new UndertaleExtensionFunctionArg() { Type = UndertaleExtensionVarType.String },
},
RetType = UndertaleExtensionVarType.Double
}
}
}
}
});
// add productid.
Data.FORM.EXTN.productIdData.Add(System.Text.Encoding.ASCII.GetBytes("LIBLASSEBQYYCDLL"));
// NOTE: will probably be moved over to the UndertaleExtension class itself in the near future.
}
bool IsNotAdded()
{
int possible = Data.Extensions.Where(x => x.Name.Content == "libLassebq").Count();
if (possible > 0)
{
ScriptError("libLassebq is already added, consider restoring from a backup?", "Error");
return false;
}
return true;
}
bool ScriptEntry() // true - ok, false - any kind of an error.
{
// We start here.
if (!IsNotAdded()) return false;
if (!ScriptQuestion("This will modify your .win, be sure to make a backup, proceed?")) return false;
InjectDLL();
ScriptMessage("Done! Save the .win and start the game.");
return true;
}
ScriptEntry();