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Hi, I'm playing with "Flip Geodesic" and everything is fine (Dijkstra > Shorten > delaunayRefine > getPathPolyline3D / getAllEdgePolyline3D) .
Is there any function able to convert the final edges from getAllEdgePolyline3D() (being a vector of pairs of Vector3) into a simple mesh with faces & vertices (like the orange mesh displayed by ./bin/flip-geodesics-demo) ?
I have tried :
FlipEdgeNetwork::savePath() : seems not to be implemented
FlipEdgeNetwork::savePathOBJLine( ..., /*with_all* true) : gives me a mesh including faces with fewer than 3 vertices
Thanks
The text was updated successfully, but these errors were encountered:
Hi, I'm playing with "Flip Geodesic" and everything is fine (Dijkstra > Shorten > delaunayRefine > getPathPolyline3D / getAllEdgePolyline3D) .
Is there any function able to convert the final edges from
getAllEdgePolyline3D()
(being a vector of pairs of Vector3) into a simple mesh with faces & vertices (like the orange mesh displayed by./bin/flip-geodesics-demo
) ?I have tried :
FlipEdgeNetwork::savePath()
: seems not to be implementedFlipEdgeNetwork::savePathOBJLine( ..., /*with_all* true)
: gives me a mesh including faces with fewer than 3 verticesThanks
The text was updated successfully, but these errors were encountered: