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What exactly causes 'stateChange' events to be triggered? Specifically ones where the state becomes 'poweredOff'. I've found that I'd have bleno running and communicating with the iphone app I'm developing, and the state would become 'poweredOff' randomly, disconnecting itself from my app. I was wondering if there are some things I should look out for to avoid this from happening.
The text was updated successfully, but these errors were encountered:
What exactly causes 'stateChange' events to be triggered? Specifically ones where the state becomes 'poweredOff'. I've found that I'd have bleno running and communicating with the iphone app I'm developing, and the state would become 'poweredOff' randomly, disconnecting itself from my app. I was wondering if there are some things I should look out for to avoid this from happening.
The text was updated successfully, but these errors were encountered: