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server.js
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'use strict'
// The server where the site is exposed through a static file server
// while developing locally.
const path = require('path')
const st = require('st')
const http = require('http')
const chokidar = require('chokidar')
const mount = st({
path: path.join(__dirname, 'build'),
cache: false,
index: 'index.html'
})
const build = require('./build')
const port = process.env.PORT || 8080
// Watches for file changes in the locale, layout and static directories, and
// rebuilds the modified one.
const opts = {
persistent: true,
ignoreInitial: true,
followSymlinks: true,
usePolling: true,
alwaysStat: false,
depth: undefined,
interval: 100,
ignorePermissionErrors: false,
atomic: true
}
const locales = chokidar.watch(path.join(__dirname, 'locale'), opts)
const layouts = chokidar.watch(path.join(__dirname, 'layouts'), opts)
const statics = chokidar.watch(path.join(__dirname, 'static'), opts)
// Gets the locale name by path.
function getLocale (filePath) {
const pre = path.join(__dirname, 'locale')
return filePath.slice(pre.length + 1, filePath.indexOf('/', pre.length + 1))
}
build.getSource((err, source) => {
if (err) { throw err }
locales.on('change', (filePath) => {
build.buildLocale(source, getLocale(filePath))
})
locales.on('add', (filePath) => {
build.buildLocale(source, getLocale(filePath))
locales.add(filePath)
})
})
layouts.on('change', build.fullBuild)
layouts.on('add', (filePath) => {
layouts.add(filePath)
build.fullBuild()
})
statics.on('change', build.copyStatic)
statics.on('add', (filePath) => {
statics.add(filePath)
build.copyStatic()
})
// Initializes the server and mounts it in the generated build directory.
http.createServer(mount).listen(port, () => console.log(`http://localhost:${port}/en/`))
// Start the initial build of static HTML pages
build.fullBuild()