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Continue moving bits of code out of node.cc ... add node_encoding.cc as a home for `ParseEncoding` and related functions. PR-URL: #21112 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
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#include "node.h" | ||
#include "env.h" | ||
#include "env-inl.h" | ||
#include "string_bytes.h" | ||
#include "util.h" | ||
#include "util-inl.h" | ||
#include "v8.h" | ||
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namespace node { | ||
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using v8::HandleScope; | ||
using v8::Isolate; | ||
using v8::Local; | ||
using v8::Value; | ||
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enum encoding ParseEncoding(const char* encoding, | ||
enum encoding default_encoding) { | ||
switch (encoding[0]) { | ||
case 'u': | ||
// utf8, utf16le | ||
if (encoding[1] == 't' && encoding[2] == 'f') { | ||
// Skip `-` | ||
encoding += encoding[3] == '-' ? 4 : 3; | ||
if (encoding[0] == '8' && encoding[1] == '\0') | ||
return UTF8; | ||
if (strncmp(encoding, "16le", 4) == 0) | ||
return UCS2; | ||
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// ucs2 | ||
} else if (encoding[1] == 'c' && encoding[2] == 's') { | ||
encoding += encoding[3] == '-' ? 4 : 3; | ||
if (encoding[0] == '2' && encoding[1] == '\0') | ||
return UCS2; | ||
} | ||
break; | ||
case 'l': | ||
// latin1 | ||
if (encoding[1] == 'a') { | ||
if (strncmp(encoding + 2, "tin1", 4) == 0) | ||
return LATIN1; | ||
} | ||
break; | ||
case 'b': | ||
// binary | ||
if (encoding[1] == 'i') { | ||
if (strncmp(encoding + 2, "nary", 4) == 0) | ||
return LATIN1; | ||
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// buffer | ||
} else if (encoding[1] == 'u') { | ||
if (strncmp(encoding + 2, "ffer", 4) == 0) | ||
return BUFFER; | ||
} | ||
break; | ||
case '\0': | ||
return default_encoding; | ||
default: | ||
break; | ||
} | ||
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if (StringEqualNoCase(encoding, "utf8")) { | ||
return UTF8; | ||
} else if (StringEqualNoCase(encoding, "utf-8")) { | ||
return UTF8; | ||
} else if (StringEqualNoCase(encoding, "ascii")) { | ||
return ASCII; | ||
} else if (StringEqualNoCase(encoding, "base64")) { | ||
return BASE64; | ||
} else if (StringEqualNoCase(encoding, "ucs2")) { | ||
return UCS2; | ||
} else if (StringEqualNoCase(encoding, "ucs-2")) { | ||
return UCS2; | ||
} else if (StringEqualNoCase(encoding, "utf16le")) { | ||
return UCS2; | ||
} else if (StringEqualNoCase(encoding, "utf-16le")) { | ||
return UCS2; | ||
} else if (StringEqualNoCase(encoding, "latin1")) { | ||
return LATIN1; | ||
} else if (StringEqualNoCase(encoding, "binary")) { | ||
return LATIN1; // BINARY is a deprecated alias of LATIN1. | ||
} else if (StringEqualNoCase(encoding, "buffer")) { | ||
return BUFFER; | ||
} else if (StringEqualNoCase(encoding, "hex")) { | ||
return HEX; | ||
} else { | ||
return default_encoding; | ||
} | ||
} | ||
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enum encoding ParseEncoding(Isolate* isolate, | ||
Local<Value> encoding_v, | ||
enum encoding default_encoding) { | ||
CHECK(!encoding_v.IsEmpty()); | ||
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if (!encoding_v->IsString()) | ||
return default_encoding; | ||
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Utf8Value encoding(isolate, encoding_v); | ||
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return ParseEncoding(*encoding, default_encoding); | ||
} | ||
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Local<Value> Encode(Isolate* isolate, | ||
const char* buf, | ||
size_t len, | ||
enum encoding encoding) { | ||
CHECK_NE(encoding, UCS2); | ||
Local<Value> error; | ||
return StringBytes::Encode(isolate, buf, len, encoding, &error) | ||
.ToLocalChecked(); | ||
} | ||
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Local<Value> Encode(Isolate* isolate, const uint16_t* buf, size_t len) { | ||
Local<Value> error; | ||
return StringBytes::Encode(isolate, buf, len, &error) | ||
.ToLocalChecked(); | ||
} | ||
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// Returns -1 if the handle was not valid for decoding | ||
ssize_t DecodeBytes(Isolate* isolate, | ||
Local<Value> val, | ||
enum encoding encoding) { | ||
HandleScope scope(isolate); | ||
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return StringBytes::Size(isolate, val, encoding); | ||
} | ||
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// Returns number of bytes written. | ||
ssize_t DecodeWrite(Isolate* isolate, | ||
char* buf, | ||
size_t buflen, | ||
Local<Value> val, | ||
enum encoding encoding) { | ||
return StringBytes::Write(isolate, buf, buflen, val, encoding, nullptr); | ||
} | ||
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} // namespace node |