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inspector: use script name for target title
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Changes inspector integration to use Node.js script file name as target
title (reported in JSON and shown in developer tools UIs). It will also
report file:// URL for the script as some tools seem to use that field
to open the script in the editor.

PR-URL: #8243
Reviewed-By: bnoordhuis - Ben Noordhuis <info@bnoordhuis.nl>

 Conflicts:
	src/node.cc
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Eugene Ostroukhov authored and Fishrock123 committed Sep 9, 2016
1 parent 680a4c8 commit b603ac2
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Showing 3 changed files with 101 additions and 45 deletions.
124 changes: 87 additions & 37 deletions src/inspector_agent.cc
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,14 @@ void PrintDebuggerReadyMessage(int port) {
}

bool AcceptsConnection(inspector_socket_t* socket, const std::string& path) {
return 0 == path.compare(0, sizeof(DEVTOOLS_PATH) - 1, DEVTOOLS_PATH);
return StringEqualNoCaseN(path.c_str(), DEVTOOLS_PATH,
sizeof(DEVTOOLS_PATH) - 1);
}

void Escape(std::string* string) {
for (char& c : *string) {
c = (c == '\"' || c == '\\') ? '_' : c;
}
}

void DisposeInspector(inspector_socket_t* socket, int status) {
Expand Down Expand Up @@ -98,7 +105,21 @@ void SendVersionResponse(inspector_socket_t* socket) {
SendHttpResponse(socket, buffer, len);
}

void SendTargentsListResponse(inspector_socket_t* socket, int port) {
std::string GetProcessTitle() {
// uv_get_process_title will trim the title if it is too long.
char title[2048];
int err = uv_get_process_title(title, sizeof(title));
if (err == 0) {
return title;
} else {
return "Node.js";
}
}

void SendTargentsListResponse(inspector_socket_t* socket,
const std::string& script_name_,
const std::string& script_path_,
int port) {
const char LIST_RESPONSE_TEMPLATE[] =
"[ {"
" \"description\": \"node.js instance\","
Expand All @@ -110,45 +131,60 @@ void SendTargentsListResponse(inspector_socket_t* socket, int port) {
" \"id\": \"%d\","
" \"title\": \"%s\","
" \"type\": \"node\","
" \"url\": \"%s\","
" \"webSocketDebuggerUrl\": \"ws://localhost:%d%s\""
"} ]";
char buffer[sizeof(LIST_RESPONSE_TEMPLATE) + 4096];
char title[2048]; // uv_get_process_title trims the title if too long
int err = uv_get_process_title(title, sizeof(title));
if (err != 0) {
snprintf(title, sizeof(title), "Node.js");
}
char* c = title;
while (*c != '\0') {
if (*c < ' ' || *c == '\"') {
*c = '_';
}
c++;
std::string title = script_name_.empty() ? GetProcessTitle() : script_name_;

// This attribute value is a "best effort" URL that is passed as a JSON
// string. It is not guaranteed to resolve to a valid resource.
std::string url = "file://" + script_path_;

Escape(&title);
Escape(&url);

const int NUMERIC_FIELDS_LENGTH = 5 * 2 + 20; // 2 x port + 1 x pid (64 bit)

int buf_len = sizeof(LIST_RESPONSE_TEMPLATE) + sizeof(DEVTOOLS_HASH) +
sizeof(DEVTOOLS_PATH) * 2 + title.length() +
url.length() + NUMERIC_FIELDS_LENGTH;
std::string buffer(buf_len, '\0');

int len = snprintf(&buffer[0], buf_len, LIST_RESPONSE_TEMPLATE,
DEVTOOLS_HASH, port, DEVTOOLS_PATH, getpid(),
title.c_str(), url.c_str(),
port, DEVTOOLS_PATH);
buffer.resize(len);
ASSERT_LT(len, buf_len); // Buffer should be big enough!
SendHttpResponse(socket, buffer.data(), len);
}

const char* match_path_segment(const char* path, const char* expected) {
size_t len = strlen(expected);
if (StringEqualNoCaseN(path, expected, len)) {
if (path[len] == '/') return path + len + 1;
if (path[len] == '\0') return path + len;
}
size_t len = snprintf(buffer, sizeof(buffer), LIST_RESPONSE_TEMPLATE,
DEVTOOLS_HASH, port, DEVTOOLS_PATH, getpid(),
title, port, DEVTOOLS_PATH);
ASSERT_LT(len, sizeof(buffer));
SendHttpResponse(socket, buffer, len);
return nullptr;
}

bool RespondToGet(inspector_socket_t* socket, const std::string& path,
bool RespondToGet(inspector_socket_t* socket, const std::string& script_name_,
const std::string& script_path_, const std::string& path,
int port) {
const char PATH[] = "/json";
const char PATH_LIST[] = "/json/list";
const char PATH_VERSION[] = "/json/version";
const char PATH_ACTIVATE[] = "/json/activate/";
if (0 == path.compare(0, sizeof(PATH_VERSION) - 1, PATH_VERSION)) {
const char* command = match_path_segment(path.c_str(), "/json");
if (command == nullptr)
return false;

if (match_path_segment(command, "list") || command[0] == '\0') {
SendTargentsListResponse(socket, script_name_, script_path_, port);
} else if (match_path_segment(command, "version")) {
SendVersionResponse(socket);
} else if (0 == path.compare(0, sizeof(PATH_LIST) - 1, PATH_LIST) ||
0 == path.compare(0, sizeof(PATH) - 1, PATH)) {
SendTargentsListResponse(socket, port);
} else if (0 == path.compare(0, sizeof(PATH_ACTIVATE) - 1, PATH_ACTIVATE) &&
atoi(path.substr(sizeof(PATH_ACTIVATE) - 1).c_str()) == getpid()) {
} else {
const char* pid = match_path_segment(command, "activate");
if (pid == nullptr || atoi(pid) != getpid())
return false;
const char TARGET_ACTIVATED[] = "Target activated";
SendHttpResponse(socket, TARGET_ACTIVATED, sizeof(TARGET_ACTIVATED) - 1);
} else {
return false;
}
return true;
}
Expand All @@ -166,7 +202,7 @@ class AgentImpl {
~AgentImpl();

// Start the inspector agent thread
bool Start(v8::Platform* platform, int port, bool wait);
bool Start(v8::Platform* platform, const char* path, int port, bool wait);
// Stop the inspector agent
void Stop();

Expand Down Expand Up @@ -227,6 +263,9 @@ class AgentImpl {
int frontend_session_id_;
int backend_session_id_;

std::string script_name_;
std::string script_path_;

friend class ChannelImpl;
friend class DispatchOnInspectorBackendTask;
friend class SetConnectedTask;
Expand Down Expand Up @@ -442,10 +481,13 @@ void InspectorWrapConsoleCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
array).ToLocalChecked());
}

bool AgentImpl::Start(v8::Platform* platform, int port, bool wait) {
bool AgentImpl::Start(v8::Platform* platform, const char* path,
int port, bool wait) {
auto env = parent_env_;
inspector_ = new V8NodeInspector(this, env, platform);
platform_ = platform;
if (path != nullptr)
script_name_ = path;

InstallInspectorOnProcess();

Expand Down Expand Up @@ -566,7 +608,8 @@ bool AgentImpl::OnInspectorHandshakeIO(inspector_socket_t* socket,
AgentImpl* agent = static_cast<AgentImpl*>(socket->data);
switch (state) {
case kInspectorHandshakeHttpGet:
return RespondToGet(socket, path, agent->port_);
return RespondToGet(socket, agent->script_name_, agent->script_path_, path,
agent->port_);
case kInspectorHandshakeUpgrading:
return AcceptsConnection(socket, path);
case kInspectorHandshakeUpgraded:
Expand Down Expand Up @@ -635,6 +678,12 @@ void AgentImpl::WorkerRunIO() {
err = uv_async_init(&child_loop_, &io_thread_req_, AgentImpl::WriteCbIO);
CHECK_EQ(err, 0);
io_thread_req_.data = this;
if (!script_name_.empty()) {
uv_fs_t req;
if (0 == uv_fs_realpath(&child_loop_, &req, script_name_.c_str(), nullptr))
script_path_ = std::string(reinterpret_cast<char*>(req.ptr));
uv_fs_req_cleanup(&req);
}
uv_tcp_init(&child_loop_, &server);
uv_ip4_addr("0.0.0.0", port_, &addr);
server.data = this;
Expand Down Expand Up @@ -752,8 +801,9 @@ Agent::~Agent() {
delete impl;
}

bool Agent::Start(v8::Platform* platform, int port, bool wait) {
return impl->Start(platform, port, wait);
bool Agent::Start(v8::Platform* platform, const char* path,
int port, bool wait) {
return impl->Start(platform, path, port, wait);
}

void Agent::Stop() {
Expand Down
2 changes: 1 addition & 1 deletion src/inspector_agent.h
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ class Agent {
~Agent();

// Start the inspector agent thread
bool Start(v8::Platform* platform, int port, bool wait);
bool Start(v8::Platform* platform, const char* path, int port, bool wait);
// Stop the inspector agent
void Stop();

Expand Down
20 changes: 13 additions & 7 deletions src/node.cc
Original file line number Diff line number Diff line change
Expand Up @@ -208,9 +208,10 @@ static struct {
platform_ = nullptr;
}

bool StartInspector(Environment *env, int port, bool wait) {
bool StartInspector(Environment *env, const char* script_path,
int port, bool wait) {
#if HAVE_INSPECTOR
return env->inspector_agent()->Start(platform_, port, wait);
return env->inspector_agent()->Start(platform_, script_path, port, wait);
#else
return true;
#endif // HAVE_INSPECTOR
Expand All @@ -221,7 +222,8 @@ static struct {
void Initialize(int thread_pool_size) {}
void PumpMessageLoop(Isolate* isolate) {}
void Dispose() {}
bool StartInspector(Environment *env, int port, bool wait) {
bool StartInspector(Environment *env, const char* script_path,
int port, bool wait) {
env->ThrowError("Node compiled with NODE_USE_V8_PLATFORM=0");
return false; // make compiler happy
}
Expand Down Expand Up @@ -3852,10 +3854,11 @@ static void DispatchMessagesDebugAgentCallback(Environment* env) {
}


static void StartDebug(Environment* env, bool wait) {
static void StartDebug(Environment* env, const char* path, bool wait) {
CHECK(!debugger_running);
if (use_inspector) {
debugger_running = v8_platform.StartInspector(env, inspector_port, wait);
debugger_running = v8_platform.StartInspector(env, path, inspector_port,
wait);
} else {
env->debugger_agent()->set_dispatch_handler(
DispatchMessagesDebugAgentCallback);
Expand Down Expand Up @@ -3917,7 +3920,7 @@ static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
Environment* env = Environment::GetCurrent(isolate);
Context::Scope context_scope(env->context());

StartDebug(env, false);
StartDebug(env, nullptr, false);
EnableDebug(env);
}

Expand Down Expand Up @@ -4566,7 +4569,10 @@ static void StartNodeInstance(void* arg) {

// Start debug agent when argv has --debug
if (instance_data->use_debug_agent()) {
StartDebug(env, debug_wait_connect);
const char* path = instance_data->argc() > 1
? instance_data->argv()[1]
: nullptr;
StartDebug(env, path, debug_wait_connect);
if (use_inspector && !debugger_running) {
exit(12);
}
Expand Down

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