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iothrottler_test.go
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iothrottler_test.go
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// Copyright 2012 Evan Farrer. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package iothrottler_test
import (
"bytes"
"errors"
"fmt"
"io"
"math"
"net"
"os"
"testing"
"time"
"github.com/efarrer/iothrottler"
)
// Returns the first error or nil if none are errors
func orErrors(errs ...error) error {
for _, err := range errs {
if err != nil {
return err
}
}
return nil
}
type Fataler interface {
Helper()
Fatalf(format string, args ...interface{})
}
func assertNoError(t Fataler, err error) {
t.Helper()
if err != nil {
t.Fatalf("Expecting %v to be nil but it isn't.", err)
}
}
func assertError(t Fataler, err error) {
t.Helper()
if err == nil {
t.Fatalf("Expecting %v to be not nil but it is.", err)
}
}
/*
* A simple timer for seeing how long an operation lasts
*/
type timer time.Time
func startTimer() timer {
return timer(time.Now())
}
type Seconds int64
func (t timer) elapsedSeconds() Seconds {
milliseconds := time.Now().Sub(time.Time(t)) / time.Millisecond
// Round to the nearest second
seconds := ((milliseconds + 500) / 1000)
return Seconds(seconds)
}
/*
* Copy 'data' to 'writer' and read it from 'reader' return now long it took
*/
func timePipeTransmittion(data []byte, reader io.Reader, writer io.Writer) (Seconds, error) {
serverError := make(chan error)
// Write the data
go func() {
count, err := writer.Write(data)
if count < len(data) {
serverError <- errors.New("Didn't write full bytes")
} else {
serverError <- err
}
}()
buffer := make([]byte, len(data))
// Read the data
timer := startTimer()
count, err := io.ReadAtLeast(reader, buffer, len(data))
elapsed := timer.elapsedSeconds()
var countError error = nil
if count != len(data) {
countError = errors.New(fmt.Sprintf("Didn't read enough data. Read %v expected %v", count, len(data)))
}
return elapsed, orErrors(countError, orErrors(err, <-serverError))
}
/*
* Copy 'data' from 'reader' to 'writer' and assert the it happens in exactly
* 'expectedDelay' seconds
*/
func assertTransmitTime(data []byte, reader io.Reader, writer io.Writer, expectedDelay Seconds, t *testing.T) {
t.Helper()
elapsedSeconds, err := timePipeTransmittion(data, reader, writer)
if elapsedSeconds != expectedDelay {
t.Fatalf("Expecting read to take %v seconds but it took %v instead", expectedDelay, elapsedSeconds)
}
assertNoError(t, err)
}
/**
* Creates a connected TCP pipe (like io.Pipe() but with TCP sockets)
*/
func createTcpPipe(t *testing.T) (net.Conn, net.Conn) {
addr := "localhost:8080"
serverConn := make(chan net.Conn)
ln, err := net.Listen("tcp", addr)
assertNoError(t, err)
defer ln.Close()
go func() {
server, _ := ln.Accept()
serverConn <- server
}()
// Connect the client socket
client, err := net.Dial("tcp", addr)
assertNoError(t, err)
return client, <-serverConn
}
/*
* Aggressive writes data to writer and reads data from reader
*/
func dosPipe(reader io.Reader, writer io.Writer) {
go func() {
data := []byte("0123456789")
for {
_, err := writer.Write(data)
if nil != err {
return
}
}
}()
go func() {
for {
buffer := make([]byte, 10)
_, err := reader.Read(buffer)
if nil != err {
return
}
}
}()
}
/*
* Make sure bandwidth conversions make sense
*/
func TestBandwidthConversion(t *testing.T) {
for i := iothrottler.Bandwidth(0); i != 1000; i++ {
if iothrottler.Kbps*i != iothrottler.BytesPerSecond*(i*1024/8) {
t.Fatalf("Bad conversion from Kbps to Bandwidth %v", i)
}
if iothrottler.Mbps*i != iothrottler.BytesPerSecond*i*1024*1024/8 {
t.Fatalf("Bad conversion from Mbps to Bandwidth %v", i)
}
if iothrottler.Gbps*i != iothrottler.BytesPerSecond*i*1024*1024*1024/8 {
t.Fatalf("Bad conversion from Gbps to Bandwidth %v", i)
}
}
}
/*
* Test unlimited bandwidth value
*/
func TestUnlimitedBandwith(t *testing.T) {
max := int64(math.MaxInt64)
if int64(iothrottler.Unlimited) != max {
t.Fatalf("Unlimited isn't quite as unlimited as it should be %v vs %v", int64(iothrottler.Unlimited), max)
}
}
/*
* Make sure we can allocate then release a pool without crashing
*/
func TestCreatingAPool(t *testing.T) {
iothrottler.NewIOThrottlerPool(iothrottler.Unlimited).ReleasePool()
}
/*
* Make sure adding to a released pool returns an error
*/
func TestCantAddToAReleasedPool(t *testing.T) {
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
defer readEnd.Close()
defer writeEnd.Close()
// Should return an error
_, err := pool.AddWriter(writeEnd)
assertError(t, err)
_, err = pool.AddReader(readEnd)
assertError(t, err)
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
_, err = pool.AddReadWriter(client)
assertError(t, err)
_, err = pool.AddConn(client)
assertError(t, err)
}
/*
* Make sure we don't crash or do anything crazy if we release a pool twice
*/
func TestReleasingAPoolTwiceIsNoop(t *testing.T) {
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
pool.ReleasePool()
pool.ReleasePool()
}
/*
* Make sure closing the bandwidth limited reader/writer closes the original
* reader/writer
*/
func TestCloseThrottledClosesOriginal(t *testing.T) {
// Test closing throttled writer
println("\tClose writer")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttleWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
throttleWriteEnd.Close()
buffer := make([]byte, 10)
count, err := readEnd.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Trying to write to writeEnd would hang
}
// Test closing throttled reader
println("\tClose reader")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
assertNoError(t, err)
throttledReadEnd.Close()
buffer := make([]byte, 10)
count, err := readEnd.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
count, err = writeEnd.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
}
// Test closing throttled readwriter
println("\tClose readwriter")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
throttleClient, err := pool.AddReadWriter(client)
assertNoError(t, err)
throttleClient.Close()
buffer := make([]byte, 10)
// Client should be closed for writing
count, err := client.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Client should be closed for reading
count, err = client.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server shouldn't be able to read
count, err = server.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server can still write (even though client is closed)
}
// Test closing throttled net.Conn
println("\tClose net.Conn")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
throttleClient, err := pool.AddConn(client)
assertNoError(t, err)
throttleClient.Close()
buffer := make([]byte, 10)
// Client should be closed for writing
count, err := client.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Client should be closed for reading
count, err = client.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server shouldn't be able to read
count, err = server.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server can still write (even though client is closed)
}
println("\tClose done")
}
/*
* Make sure closing the original reader/writer closes the bandwidth limited
* reader/writer
*/
func TestCloseOriginalClosesThrottled(t *testing.T) {
// Test closing original writer
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
_, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
writeEnd.Close()
buffer := make([]byte, 10)
count, err := readEnd.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Trying to write to writeEnd would hang
}
// Test closing original reader
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
_, err := pool.AddReader(readEnd)
assertNoError(t, err)
readEnd.Close()
buffer := make([]byte, 10)
count, err := readEnd.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
count, err = writeEnd.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
}
// Test closing original readwriter
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
_, err := pool.AddReadWriter(client)
assertNoError(t, err)
client.Close()
buffer := make([]byte, 10)
// Client should be closed for writing
count, err := client.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Client should be closed for reading
count, err = client.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server shouldn't be able to read
count, err = server.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server can still write (even though client is closed)
}
// Test closing original net.Conn
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
_, err := pool.AddConn(client)
assertNoError(t, err)
client.Close()
buffer := make([]byte, 10)
// Client should be closed for writing
count, err := client.Write(buffer)
if count != 0 {
t.Fatalf("Shouldn't write any bytes from the closed connection. Wrote %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Client should be closed for reading
count, err = client.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server shouldn't be able to read
count, err = server.Read(buffer)
if count != 0 {
t.Fatalf("Shouldn't read any bytes from the closed connection. Read %v\n", count)
}
if nil == err {
t.Fatalf("Should get error, but we didn't\n")
}
// Server can still write (even though client is closed)
}
}
/*
* Make sure that communicating over throttled connections that transmission
* takes as long as we'd expect
*/
func TestThrottling(t *testing.T) {
// Test delay for throttled reader
println("\tThrottled reader")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
assertNoError(t, err)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, throttledReadEnd, writeEnd, Seconds(len(data)-1), t)
}
// Test delay for throttled writer
println("\tThrottled writer")
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttleWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, readEnd, throttleWriteEnd, Seconds(len(data)-1), t)
}
// Test delay for throttled read/writer
println("\tThrottled readwriter")
{
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
throttleClient, err := pool.AddReadWriter(client)
assertNoError(t, err)
// The data to write and a buffer to read into
data := []byte("01234")
// The pool starts with one second of bandwidth.
expectedDelay := Seconds(len(data) - 1)
assertTransmitTime(data, throttleClient, server, expectedDelay, t)
}
// Test delay for throttled net.Conn
println("\tThrottled conn")
{
client, server := createTcpPipe(t)
defer client.Close()
defer server.Close()
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
throttleClient, err := pool.AddConn(client)
assertNoError(t, err)
// The data to write and a buffer to read into
data := []byte("01234")
// The pool starts with one second of bandwidth.
expectedDelay := Seconds(len(data) - 1)
assertTransmitTime(data, throttleClient, server, expectedDelay, t)
}
println("\tThrottle done")
}
func TestUnlimitedBandwidthIsFast(t *testing.T) {
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
throttledWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
data := make([]byte, 10000)
// Unlimited bandwidth should be fast
assertTransmitTime(data, throttledReadEnd, throttledWriteEnd, 0, t)
}
func TestAggressiveClientsDontMonopolizeBandwidth(t *testing.T) {
// Test monopolization for throttled reader
{
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
greedyReadEnd, greedyWriteEnd := io.Pipe()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
assertNoError(t, err)
throttledGreedyReadEnd, err := pool.AddReader(greedyReadEnd)
assertNoError(t, err)
// Hammer the greedy connection
dosPipe(throttledGreedyReadEnd, greedyWriteEnd)
_, err = timePipeTransmittion([]byte("01234"), throttledReadEnd, writeEnd)
if nil != err {
t.Fatalf("Couldn't transmit data %v", err)
}
}
}
/*
* Make sure that when a bandwidth limited reader and a bandwidth limited writer
* that live in different pools will not take longer that if only one side was
* bandwidth limited (they both have the same bandwidth)
*/
func TestLimitedReadAndWrite(t *testing.T) {
// One byte a second
readPool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer readPool.ReleasePool()
writePool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer writePool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := readPool.AddReader(readEnd)
assertNoError(t, err)
throttleWriteEnd, err := writePool.AddWriter(writeEnd)
assertNoError(t, err)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, throttledReadEnd, throttleWriteEnd, Seconds(len(data)-1), t)
}
/*
* Make sure reading and writing to the original connections aren't effected by
* adding them to a pool.
*/
func TestThrottlerPoolDoesntEffectOriginalReadWriters(t *testing.T) {
// One byte a second
readPool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer readPool.ReleasePool()
writePool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer writePool.ReleasePool()
readEnd, writeEnd := io.Pipe()
readPool.AddReader(readEnd)
writePool.AddWriter(writeEnd)
data := []byte("01234")
/*
* We use the original Reader and Writer and not the ones that have been
* added to the pool, this should work just fine and the original ones
* should not be subject to the throttling
*/
assertTransmitTime(data, readEnd, writeEnd, Seconds(0), t)
}
/*
* Make sure that when reading from a bandwidth limited reader that's sharing
* the bandwidth with another reader, that the bandwidth is shared between the
* readers.
*/
func TestLimitedReaderSharedPool(t *testing.T) {
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
// This reader will not have any data written to it so it just consumes
// space in the pool
singleReader, singleWriter := io.Pipe()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
assertNoError(t, err)
throttledSingleReader, err := pool.AddReader(singleReader)
assertNoError(t, err)
// Try and read a byte over the throttled pipe
buffer := make([]byte, 1)
_, err = timePipeTransmittion(buffer, throttledSingleReader, singleWriter)
assertNoError(t, err)
data := []byte("01234")
// The null reader will try to read a single byte but no more so it will
// consume a single second of bandwidth. This will cause the other read to
// have to wait one more second for it to get it's allotment. So read will
// take one second longer
// Also the pool starts with one second of bandwidth.
assertTransmitTime(data, throttledReadEnd, writeEnd, Seconds(len(data)-1+1), t)
}
/*
* Make sure that clients of the pool that don't do any IO don't consume any
* bandwidth
*/
func TestIdleClientsDontConsumeBandwidthAllocations(t *testing.T) {
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
// This reader will not have any data written to it so it just consumes
// space in the pool
singleReader, _ := io.Pipe()
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
assertNoError(t, err)
// Add the client to the pool but don't do any IO with it
pool.AddReader(singleReader)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, throttledReadEnd, writeEnd, Seconds(len(data)-1), t)
}
/*
* Make sure a pool doesn't accumulate bandwidth when there are no items in the
* pool
*/
func TestEmptyPoolDoesntAccumulateBandwidth(t *testing.T) {
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
// Wait a bit to make sure bandwidth isn't accumulated
time.Sleep(2 * time.Second)
readEnd, writeEnd := io.Pipe()
throttleWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, readEnd, throttleWriteEnd, Seconds(len(data)-1), t)
}
/*
* Make sure we can set a new bandwidth for a pool and the new settings will
* take effect
*/
func TestSettingBandwidthOnExistingPoolWorks(t *testing.T) {
// One byte a second
pool := iothrottler.NewIOThrottlerPool(iothrottler.BytesPerSecond)
defer pool.ReleasePool()
readEnd, writeEnd := io.Pipe()
throttleWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
data := []byte("01234")
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, readEnd, throttleWriteEnd, Seconds(len(data)-1), t)
// Now switch to unlimited bandwidth
pool.SetBandwidth(iothrottler.Unlimited)
// The pool starts with unlimited bandwidth so this should take 0 seconds
assertTransmitTime(data, readEnd, throttleWriteEnd, Seconds(0), t)
// Back to a slow connection
pool.SetBandwidth(iothrottler.BytesPerSecond)
// The pool starts with one second of bandwidth. So time is len(data)-1
assertTransmitTime(data, readEnd, throttleWriteEnd, Seconds(len(data)-1), t)
}
/*
* Make sure that early members of a pool don't get all of the initial bandwidth
* This can be tricky we want to leave a little bandwidth around in case new
* members get added but we don't want to unnecessarily limit existing pool
* members.
*/
func TestFairBandwidthAllocationPoolMembers(t *testing.T) {
const fileName = "/dev/zero"
// Test with both a lot of readers and a little data to send and a lot of
// data to send and a few readers
for j := 0; j != 2; j++ {
toCopy := int64(1024 * 10)
readers := 10
if j == 0 {
// Lots of readers only a few bytes to write
readers *= 10
} else {
// Few readers lots of bytes to write
toCopy *= 10
}
// We calculate the bandwidth so that the initial pool should have exactly
// enough bandwidth for all IO without having to wait any time. If our
// allocation is perfect this should finish in well under 1/10th of a second
bandwidth := iothrottler.Bandwidth(iothrottler.BytesPerSecond * iothrottler.Bandwidth(toCopy*int64(readers)))
pool := iothrottler.NewIOThrottlerPool(bandwidth)
defer pool.ReleasePool()
timer := startTimer()
for i := 0; i != readers; i++ {
file, err := os.Open(fileName)
assertNoError(t, err)
defer file.Close()
tFile, err := pool.AddReader(file)
assertNoError(t, err)
var dst bytes.Buffer
written, err := io.CopyN(&dst, tFile, toCopy)
assertNoError(t, err)
if written != toCopy {
t.Fatalf("Should have copied %v but only copied %v", toCopy, written)
}
}
// Because we've been given exactly enough bandwidth to copy the data
// and the pool starts with 1 second of bandwidth we should be able to
// finish this in under a second
const expected = 0
if timer.elapsedSeconds() != expected {
t.Fatalf("Should have taken %v seconds but it took %v instead", expected, timer.elapsedSeconds())
}
}
}
func TestUnlimitedBandwidthOverflowRegression(t *testing.T) {
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
readEnd, writeEnd := io.Pipe()
throttledReadEnd, err := pool.AddReader(readEnd)
throttledWriteEnd, err := pool.AddWriter(writeEnd)
assertNoError(t, err)
data := make([]byte, 10000)
assertTransmitTime(data, throttledReadEnd, throttledWriteEnd, 0, t)
assertTransmitTime(data, throttledReadEnd, throttledWriteEnd, 0, t)
// sleep for some time
time.Sleep(1 * time.Second)
assertTransmitTime(data, throttledReadEnd, throttledWriteEnd, 0, t)
}
func BenchmarkNewReleasePool(b *testing.B) {
for _b := 0; _b != b.N; _b++ {
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
defer pool.ReleasePool()
}
}
func BenchmarkAdd(b *testing.B) {
b.StopTimer()
pool := iothrottler.NewIOThrottlerPool(iothrottler.Unlimited)
defer pool.ReleasePool()
const fileName = "/dev/zero"
file, err := os.Open(fileName)
assertNoError(b, err)
defer file.Close()
b.StartTimer()
// Keep going until we have enough information
for _b := 0; _b != b.N; _b++ {
_, err := pool.AddReader(file)
assertNoError(b, err)
}
}
func BenchmarkFull(b *testing.B) {
copyToReaders := func(bytesToCopy int64, readerCount int) {
// Don't count creating all of our files and such
b.StopTimer()
// We calculate the bandwidth so that the initial pool should have exactly
// enough bandwidth for all IO without having to wait any time. If our
// allocation is perfect this should finish in well under 1/10th of a second
bandwidth := iothrottler.Bandwidth(iothrottler.BytesPerSecond * iothrottler.Bandwidth(bytesToCopy*int64(readerCount)))
files := make([]*os.File, readerCount)
for i := 0; i != readerCount; i++ {
const fileName = "/dev/zero"
file, err := os.Open(fileName)
assertNoError(b, err)
defer file.Close()
files[i] = file
}
var dst bytes.Buffer
b.StartTimer()
pool := iothrottler.NewIOThrottlerPool(bandwidth)
defer pool.ReleasePool()
timer := startTimer()
for _, file := range files {
dst.Reset()
tFile, err := pool.AddReader(file)
assertNoError(b, err)
written, err := io.CopyN(&dst, tFile, bytesToCopy)
assertNoError(b, err)
if written != bytesToCopy {
b.Fatalf("Should have copied %v but only copied %v", bytesToCopy, written)
}
}
// Because we've been given exactly enough bandwidth to copy the data
// and the pool starts with 1 second of bandwidth we should be able to
// finish this in under a second
const expected = 0
if timer.elapsedSeconds() != expected {
b.Fatalf("Should have taken %v seconds but it took %v instead", expected, timer.elapsedSeconds())
}
}
// Keep going until we have enough information
for _b := 0; _b != b.N; _b++ {
// Test with both a lot of readers and a little data to send and a lot of
// data to send and a few readers
for j := 0; j != 2; j++ {
toCopy := int64(1024 * 10)
readers := 10
if j == 0 {
// Lots of readers only a few bytes to write
readers *= 10
} else {
// Few readers lots of bytes to write
toCopy *= 10
}
copyToReaders(toCopy, readers)
}
}
}