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Currently when handling syncing SSSS with permissions, you have to do something like having a dictionary with a permission check and then .Where().ToArray() every players yourself
Goal Description
Make it so that there is an ability to only sync certain ones based on a predicate, with a SSSS wrapper.
The text was updated successfully, but these errors were encountered:
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changed the title
[IDEA] Improved SSSS permissions
[IDEA] Improved SSSS permission handling
Mar 8, 2025
Issue
Goal Description
The text was updated successfully, but these errors were encountered: