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Construction-Site-HololensV2

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This is a Construction Site Simulation for Hololens V2 built in Unity. (Jun 2020 - May 2021) I implemented a Unity-based (C#) construction site simulation deployed on Hololens. This project is funded by the National Science Foundation on Improving Undergraduate STEM Education. Development including in-game logic and UI logic. Experience mainly include C# and Model-View-Controller (MVC).

The initial commit is based on previous build for hololens v1 release V2.6.

Release V3.1 is a build version which contains various bug fixes and improvements based on feedback.

Release V3.2 contains new scene system, fixes based on test, improved README and exclude experimental csv files in gitignore.