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Cylinder is not natively supported, tesellated mesh will be used #49

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KK-Zhou opened this issue Jul 11, 2023 · 1 comment
Open

Cylinder is not natively supported, tesellated mesh will be used #49

KK-Zhou opened this issue Jul 11, 2023 · 1 comment

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@KK-Zhou
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KK-Zhou commented Jul 11, 2023

When I tried to run a pre-trained ASE low-level controller, using the command: python ase/run.py --test --task HumanoidAMPGetup --num_envs 16 --cfg_env ase/data/cfg/humanoid_ase_sword_shield_getup.yaml --cfg_train ase/data/cfg/train/rlg/ase_humanoid.yaml --motion_file ase/data/motions/reallusion_sword_shield/dataset_reallusion_sword_shield.yaml --checkpoint ase/data/models/ase_llc_reallusion_sword_shield.pth, I had met the question that Cylinder is not natively supported, tesellated mesh will be used.

@xbpeng
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xbpeng commented Jul 11, 2023

you can ignore that warning, the sim will just use different primitives to approximate a cylinder.

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