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2D Multiplayer game

A fighting game for two people

This project is a two player game that can be played online. The server is written in Go and the game-client is written in C# with Unity as the game engine.


Screenshot



Instructions

To start the server in server-mode:

go run server.go --mode server

To start the server in client-mode: (This mode is used to simulate a player client) go run client.go --mode client

The game client waits till two clients are connected before the game starts. For the Unity-client to start properly it needs to have the server up and running beforehand and that another client is connecting within a reasonable time.




Folder Structure:

/2DMPGame/

Contains the game client, created with C# and Unity.

/Server/

Contains the code of the server.