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Fullscreen mode not true fullscreen - windows behind NW.js still being rendered #7019
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Would you please provide a screenshot or other things to show that it is not a true fullscreen? |
@ffanny I think the reporter tries to point out that NWjs is using borderless-window fullscreen instead of native fullscreen (e.g. with full control over the brightness and resolution of the screen). |
That's correct @TheRealDannyyy. |
Thanks for reporting. If you mean exclusive fullscreen mode that bypasses window manager, I'm afraid that current Chromium doesn't support it. We'll support it after when Chromium does so. See also w3c/html#375 |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
any updates? I want it to overlay overtop Minecraft Bedrock edition when it's full screened. Or any exclusive full screen app for that matter. My app is an overlay service. |
I had a weird interaction where it worked randomly for an hour or so and then stopped working. |
NWJS Version : 30.4
Operating System : Windows 10 64 Bit
Expected behavior
Setting
fullscreen: true
uses true fullscreen, preventing windows behind the app to be rendered.Actual behavior
When using
fullscreen: true
, the app behaves as borderless windowed, not true fullscreen.How to reproduce
I'm using this package.json:
The game starts in full screen, but it's not a true fullscreen.
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