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Errors when trying to compile with godot version 4.2.1 #2

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staakman opened this issue Dec 15, 2023 · 0 comments
Open

Errors when trying to compile with godot version 4.2.1 #2

staakman opened this issue Dec 15, 2023 · 0 comments

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@staakman
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Hi!👋 Is it possible that the current version is not compatible with godot 4.2.1?

I get the following error:

modules\register_module_types.gen.cpp(60): error C3861: 'initialize_TileMap3D_module': identifier not found
modules\register_module_types.gen.cpp(211): error C3861: 'uninitialize_TileMap3D_module': identifier not found

My guess is that they recently changed how they initialize models in godot 4.2.1
This is easy to fix but even after fixing that I get errors such as:

modules\TileMap3D\editor\tile_map_3d_editor_plugin.cpp(79): error C2065: 'options': undeclared identifier

Do you happen to know which version is compatible?
Are you planning on making this plugin godot 4.2.1 compatible?

Thank you for your time.

With kind regards,

Thierry

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