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Scene Capture walls not placing walls in the correct position in Unity Editor #8

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SirLink opened this issue Dec 27, 2022 · 2 comments

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@SirLink
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SirLink commented Dec 27, 2022

We are experiencing an issue where all the walls and furniture in our scene are being created and placed at the same position (0,0,0) when we play through the Unity Editor's play button. This issue is causing an error message to appear stating that the player is outside the room or that the walls are intersecting.

It appears that the anchors are not working in the editor. We are using Unity version 2020.3.18f on device Meta Quest 2, version 47.

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@PanyaMeta
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Sorry you are running into this, we'll try and reproduce this on our end. Are there any other suspicious messages or warnings in Unity's console during startup when you press play?

@SirLink
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SirLink commented Dec 27, 2022

Thank you for your quick response, yes there are some warnings about failure when loading the scene model the first 2 times
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And there is another warning when waiting for spatial entity to become locatable
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