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This function does in fact calculate the squared distance, the original raylib function is called "Vector2DistanceSqr".
So the whole idea of this function is to not calculate the square root. However, the new name uses the common abbreviation for this: "sqrt".
The text was updated successfully, but these errors were encountered:
This function does in fact calculate the squared distance, the original raylib function is called "Vector2DistanceSqr".
So the whole idea of this function is to not calculate the square root. However, the new name uses the common abbreviation for this: "sqrt".
The text was updated successfully, but these errors were encountered: