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We currently add all cosmetic headgear and glasses to initial rebel equipment. However, some mods have an extremely high quantity (~14000 for USP), and the process of adding them to the arsenal is slow, because the arsenal addItem operation is a slow O(N) dependent on the size of the current arsenal tab array. Users will also be tempted to alt-tab, which makes the process another 10x slower.
If you do actually wait until the end, the arsenal times out on first attempt to open it, and appears to be showing a fraction of the hats on subsequent uses.
The text was updated successfully, but these errors were encountered:
We currently add all cosmetic headgear and glasses to initial rebel equipment. However, some mods have an extremely high quantity (~14000 for USP), and the process of adding them to the arsenal is slow, because the arsenal addItem operation is a slow O(N) dependent on the size of the current arsenal tab array. Users will also be tempted to alt-tab, which makes the process another 10x slower.
If you do actually wait until the end, the arsenal times out on first attempt to open it, and appears to be showing a fraction of the hats on subsequent uses.
The text was updated successfully, but these errors were encountered: