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At first glance this library looked super promising for my use case (a thin wrapper to facilitate creation of fragment shaders), but I am baffled that there is practically no documentation at all 😢
Thanks
The text was updated successfully, but these errors were encountered:
Hello,
Is WebGL 2.0 supported by
OGL
?At first glance this library looked super promising for my use case (a thin wrapper to facilitate creation of fragment shaders), but I am baffled that there is practically no documentation at all 😢
Thanks
The text was updated successfully, but these errors were encountered: