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Find no Pokemons #383

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momo0206 opened this issue Jul 31, 2016 · 106 comments
Closed

Find no Pokemons #383

momo0206 opened this issue Jul 31, 2016 · 106 comments

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@momo0206
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Since the last update, the app show me only few pokemons. With another app like "pokevision" i found more. Can someone tell me why the app found no Pokemons?

@kitohiro
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pokevision doesn't work, read older post... it's since the last update, all tracker app/website are down.

@momo0206
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And i think there is noch way to fix it?

@momo0206
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*no

@antony1316
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Not sure if it's totally shutdown. The AHAAAAAAA/PokemonGo-Map project still works on my PC. That's the project this port was based on. So what's the difference is the question?

@programmerpro19
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I think they reduced the scan radius, so we just need to make a few changes to the config in MapHelper.

@rbryson74
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There is also now the issue of the scan frequency. Niantic has throttled the api so each single account can only scan once every 5 seconds. Otherwise the scan comes back blank. I have had to switch to using a fractured multi-account python server from the AHAAAAAAA project instead of this app. :(

@Cyb4Black
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Can someone tell me where you handle the search loop? So I'd like to test if adding a delay between steps could help.

@pillisan42
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Hey I've written a little workaround due to this problem it's slows down scan but i have made the scan running in background and refresh the activity on resume with data coming from the service.

For now it take 120 seconds to refresh the area around you.

I adjusted Notifications as well

@pillisan42
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I have made a fork and push my changes https://github.com/pillisan42/Pokemap
I have tested this afternoon and it work quite well everytime pokemap find pokemon around me without missing one (it's just slow)

@mastescarhead1
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^ can you compile an apk for ust to test?

@pillisan42
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Yeah let me 10 min to get back home and i'll send you that. (There was tentacruel level 1200) juste 300 meters from my home i had to get it )

@pillisan42
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pillisan42 commented Jul 31, 2016

Here it is
Just so you know you have to start log yourself then restart the application.
Otherwise the service won't start on the first start
I don't have figure it out for now. I think it's nothing but I was focusing on something else.

app-debug.zip

oh i forgot, you just have to rename app-debug.zip to app-debug.apk

@pillisan42
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Well it seems i have a big problem with parameters you have to go in parameter activity before restart the application so that the service work on the next restart ...
Sorry for that i'm working on a fix

@pillisan42
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app-debug.zip
Just fixed it :)

@monu11296
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@pillisan42 have you pushed your latest changes to your fork ?

@pillisan42
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Just done it

@magiblot
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@pillisan42 Crashes upon start for me, with Android 4.4.2

@pillisan42
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@magiblot have you some trace to provide ? Which language are you using it may be the cause i have not updated any language just english and french the problème may come from there

@magiblot
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@pillisan42 Spanish. Yes that might be the problem.

@pillisan42
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@magiblot i tried it with spanish version and i had no crash but i've got a 6.0.1 version

Can you provide me your traces ?

@magiblot
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@pillisan42 Sorry, I'm not a programmer. I don't know what traces are nor how to see them.

@Giggitybyte
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@pillisan42 I pulled from your fork and built my own APK. It runs for me and I can login successfully. However, scanning doesn't seem to work at all. Also, the background notification seems very broken does not seem to want to go away.

I can provide logcats if needed. I am running 5.1.1.

@pillisan42
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pillisan42 commented Jul 31, 2016

@magiblot I'm sorry for you i can't help you without any traces. Try to get logcat with https://play.google.com/store/apps/details?id=com.pluscubed.matlog. Otherwise you will have to wait a little or try with another phone. I hope it will be fixed in the near future for you.
@Giggitybyte On my phone it work pretty well it just take some time 3 step scanning take 120 seconds approximately. I recommend to adjust it to 1 step scanning. If you want to make scan somewhere else. I also recommend to deactivate background service then restart the application too. If i'm not wrong when you force scan it should stop previous scan you have initiated.

Yeah you can send them I'll take a look at them.

@magiblot
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magiblot commented Jul 31, 2016

@pillisan42 I'll try to do it anyway.
EDIT: I don't have Superuser access, so I'll wait until tomorrow to fix it by using the Android SDK. I'll try the app in Bluestacks meanwhile, and as it is rooted, I'll share logs with you if I find any problem.

@magiblot
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magiblot commented Jul 31, 2016

@pillisan42 Crashed upon start on BlueStacks 0.10.0.4321, here's the log:
http://pastebin.com/D30zNQ0N
I share it because the bug causing the crash might be the same that ocurred in my mobile phone. I'll try to take the log from my mobile phone tomorrow.
EDIT: This version works both on Bluestacks and my mobile phone --> https://github.com/omkarmoghe/Pokemap/releases/tag/dev-rev527

@pillisan42
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Oh i see it's because i've build the application with instant run and it's a multidex application that is only compatible with version 5.0.0 and older ... sorry for that I'm building a version without instant run right now

@pillisan42
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This one should work on 4.x.x version
app-debug.zip

@mastescarhead1
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@magiblot I doubt the skiplagged website is crowdsourced. It has pokemons that are at 14:30 sec, and it's really accurate, as in every single pokemon
I think they may just have a scanner that scans the major cities

@xakiru
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xakiru commented Aug 7, 2016

So they fixed the unknown 6 packets before 2016-08-02 ?

@Jaruba15
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Jaruba15 commented Aug 7, 2016

@magiblot @mastescarhead1 seems so, the website is working in some big cities but not everywhere.

@magiblot
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magiblot commented Aug 7, 2016

@xakiru Maybe the app is server-depending and they just had to update the API in their server. If it had worked before the fixed API we would have known it for sure.

@mastescarhead1
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mastescarhead1 commented Aug 7, 2016

The app is definitely server dependent. I mean the app is still utilizing skippedlag server
I think what it is doing is simply pulling data from the skipplagg server, which in turn is scanning the pogo servers with several accounts fixed in certain cities

@xakiru
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xakiru commented Aug 7, 2016

I tried the app days ago, and it was either crashing, or not working.

@s7092910
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s7092910 commented Aug 7, 2016

@mastescarhead1 It is crowdsourced. But it does it in a different way that having people manually input the locations. What they are doing is running a lot of emulators that have a modified version of the pokemon go app. This modified version allows them to intercept and read the in coming data. That data is then put on a server.

@mastescarhead1
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@s7092910 so essentially it would have the same efficacy as scanning then, since the scan rate is maxed at once per 5 sec, no? So perhaps their method is actually more accurate in getting pokemons as soon as they pop up?

@magiblot
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magiblot commented Aug 7, 2016

@mastescarhead1
No. It seems to me that this app provides both scanned (throught our account) and crowdsourced (scanned by others) information.

@s7092910
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s7092910 commented Aug 7, 2016

@mastescarhead1 Yes and no. Currently we are working on showing all the pokemon that are catchable. All the others have issues where certain pokemon that have spawned will not show up on the map.

@s7092910
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s7092910 commented Aug 8, 2016

Just so you guys know, there is some important news in the ReadMe.md. This is one of the reasons why we are taking a bit longer. As one of the changes has to build our own implementation for the PokemonGo Api.

@mastescarhead1
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Do we have an ETA?

@programmerpro19
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Further development of Pokemap will continue in a private repo. The source code here will be left as legacy.

How do I join the "Private Repo" and help?

@CarstenHouweling
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@programmerpro19 I also want to continue working on my directions/navigation stuff for Pokémap. I also keep the Dutch translations up to date. How to join the Private Repo?

@magiblot
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magiblot commented Aug 8, 2016

Again, finds no Pokémons for me. Settings: Show lured Pokémon: ON, Show scanned area: ON, Search Size: 5, Background Service: OFF. Logged in using Google account. dev-rev538

Catlog: http://pastebin.com/d41iVr90
Screenshot: http://imgur.com/F9ylJTN

EDIT: Re-reading your last post, s7092910, I have realized this new development build could not be supposed to work, because you have not finished with the API implementation yet.

@axsddlr
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axsddlr commented Aug 9, 2016

@programmerpro19 me 3, I want to use my dev experience and contribute code

@s7092910
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s7092910 commented Aug 9, 2016

@magiblot The apk that filfat uploaded was still of the old build. Which it seems that filfat might have set up a bot that will do an apk build from the github repo whenever there is an update to the repo. So that would be an apk build of the old code.

We are actually getting very close to having a build that is ready. We fixed one issue that was plaguing us for the past day or so.

@jLynx
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jLynx commented Aug 10, 2016

We are possibly a day or so away from release. The hype is real!

@blackmaskmen
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Can anyone Send me the working apk??

@CarstenHouweling
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@blackmaskmen no, sorry. We're all out off apk's.

@blackmaskmen
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@CarstenHouweling Ohh no!! So old app won't work anymore uh??

@CarstenHouweling
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@blackmaskmen I'm afraid the old server gods have abandoned us :(

@blackmaskmen
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Guys Any luck?? Any good news!!

@mastescarhead1
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@blackmaskmen take a chill pill. They will update when they have an update

@jLynx
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jLynx commented Aug 11, 2016

Guys we have it fully working and are only days away from releasing it now

@CarstenHouweling
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Good to hear! Can i submit pull requests to the private repo? I have navigation implemented.

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